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Update changelog
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mattsc committed May 20, 2018
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* Eastern Invasion
* Fixed some Lua errors in S05.
* In 'Captured', fixed units incorrectly costing upkeep after leveling up.
* Northern Rebirth:
* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
and ending up on a keep with only one hex for recruiting
* Secrets of the Ancients
* Fixed several inconsistently spelled names.
* The Hammer of Thursagan
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* Fixed: unit halo remained after undoing a recall (issue #3065).
* [change_theme] no longer causes a Lua error when theme= is not specified
instead of explicitly set to an empty string.
* Lua random map generator: fixed error when flipping map; specifically this
also fixes an assert at the start of HttT S7 (Sceptre of Fire) that had a
50% chance of being triggered
* Experimental AI: fixed recruiting not working on maps without enemies, such
as the first two turns of Dark Forecast
* Experimental AI: fixed recruiting evaluations sometimes not being updated
* Replaced deprecated Lua code and all remaining uses of FOREACH and MESSAGE
macros

## Version 1.13.12
### Security fixes
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