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UtBS: Add "Turns run out" objectives
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Also make new objectives pop up when outlaw leader
is killed in S2
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DisherProject authored and nemaara committed Apr 21, 2019
1 parent 208cda5 commit f02f4dc
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[/show_if]
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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animate=no
fire_event=no
[/kill]

[show_objectives]
[/show_objectives]
[/event]

#if Kaleh moves to north edge of map but outlaw leader isn't defeated
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condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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Expand Up @@ -200,6 +200,8 @@ _ "These undead trolls fight again in death as they did in life, except this tim
condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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[/show_if]
[/objective]

{TURNS_RUN_OUT}

[note]
description= _ "The messenger is the leader of the special white colored units"
[show_if]
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condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
bonus=yes
carryover_percentage=40
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condition=lose
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
carryover_percentage=0
[/gold_carryover]
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