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fix syntax error in Chinese manual
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In Markup, only the normal quotes are allowed.

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(cherry-picked from commit b9396cd)
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sevu committed Oct 7, 2018
1 parent a89780f commit f09160a
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions po/wesnoth-manual/zh_TW.po
Expand Up @@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.14\n"
"POT-Creation-Date: 2018-02-12 20:02+0300\n"
"PO-Revision-Date: 2018-08-11 21:13+0800\n"
"PO-Revision-Date: 2018-09-06 00:08+0200\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: Wesnoth Traditional Chinese Team\n"
"Language: zh_TW\n"
Expand Down Expand Up @@ -1821,7 +1821,7 @@ msgid ""
"difference between the number of villages and the upkeep cost."
msgstr ""
"每個單位都有對應的支出。整體來說,單位的支出與他的等級相等,但是有“忠誠”特質"
"的單位除外(<link linkend=traits>參見特質</link>)。通常非招募而得到的單"
"的單位除外(<link linkend=\"traits\">參見特質</link>)。通常非招募而得到的單"
"位,例如:指揮官或者志願加入隊伍的單位,會有“忠誠”特質。只有總支出數比您擁有"
"的村莊數多時,才需要支付支出。需要支付的支出是上述兩者的差值。"

Expand Down Expand Up @@ -1871,8 +1871,8 @@ msgid ""
"units to their campaigns to further expand the options available to players."
msgstr ""
"韋諾之戰擁有上百種單位。他們是根據很豐富的统計資料來定義的。另外,每個單位都"
"會不同<link linkend=traits>特質</link>,這會使得同一類型的單位略有不同。"
"役設計者也可以創造自己特有的單位來增加玩家的可選擇性。"
"會不同<link linkend=\"traits\">特質</link>,這會使得同一類型的單位略有不同。"
"戰役設計者也可以創造自己特有的單位來增加玩家的可選擇性。"

#. type: Content of: <book><chapter><section><simpara>
#: doc/manual/manual.en.xml:1365
Expand Down Expand Up @@ -2980,8 +2980,8 @@ msgstr ""
"現移動的路徑和額外資訊,例如那個地點的防禦力,或者要到達該地點所需的回合數"
"(如果所需超過1回合的話)。如果您不想移動單位,可以透過選擇其他單位(點選新"
"單位,或者使用<literal>n</literal>/<literal>N</literal>快捷鍵),或者點選滑鼠"
"右鍵取消移動。單位左上角的<link linkend=orbs>行動圖示</link>可以幫您區分那"
"些單位已經移動過了,那些還可移動。"
"右鍵取消移動。單位左上角的<link linkend=\"orbs\">行動圖示</link>可以幫您區分"
"那些單位已經移動過了,那些還可移動。"

#. type: Content of: <book><chapter><section><simpara>
#: doc/manual/manual.en.xml:2298
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