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THoT: Fix bug #23374 (inspire help topic)
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aquileia committed Mar 21, 2015
1 parent 12ac383 commit f3acd7a
Showing 1 changed file with 12 additions and 12 deletions.
24 changes: 12 additions & 12 deletions data/campaigns/The_Hammer_of_Thursagan/utils/abilities.cfg
Expand Up @@ -7,11 +7,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
# Canned definition of the Inspire (level 1) ability to be included in an
# [abilities] clause.
[leadership]
id=inspire_0
id=inspire
value=50
cumulative=no
name= _ "inspire"
description= _ "This unit can inspire own L0 or L1 units that are next to it, making them fight better. Adjacent own units of L1 will do 25% more damage; L0 units will do 50% more."
description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
affect_self=no
[affect_adjacent]
[filter]
Expand All @@ -20,7 +20,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_1
id=inspire
value=25
cumulative=no
affect_self=no
Expand All @@ -36,11 +36,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
# Canned definition of the Inspire (level 2) ability to be included in an
# [abilities] clause.
[leadership]
id=inspire_0
id=inspire
value=75
cumulative=no
name= _ "inspire"
description= _ "This unit can inspire own L0, L1, or L2 units that are next to it, making them fight better. Adjacent own units of L2 will do more 25% more damage; L1 units will do 50% more, and L0 will do 75% more."
description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
affect_self=no
[affect_adjacent]
[filter]
Expand All @@ -49,7 +49,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_1
id=inspire
value=50
cumulative=no
affect_self=no
Expand All @@ -60,7 +60,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_2
id=inspire
value=25
cumulative=no
affect_self=no
Expand All @@ -76,11 +76,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
# Canned definition of the Inspire (level 3) ability to be included in an
# [abilities] clause.
[leadership]
id=inspire_0
id=inspire
value=100
cumulative=no
name= _ "inspire"
description= _ "This unit can inspire own L0, L1, L2, or L3 units that are next to it, making them fight better. Adjacent own units of L3 will do more 25% more damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do 100% more."
description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
affect_self=no
[affect_adjacent]
[filter]
Expand All @@ -89,7 +89,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_1
id=inspire
value=75
cumulative=no
affect_self=no
Expand All @@ -100,7 +100,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_2
id=inspire
value=50
cumulative=no
affect_self=no
Expand All @@ -111,7 +111,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
[/affect_adjacent]
[/leadership]
[leadership]
id=inspire_3
id=inspire
value=25
cumulative=no
affect_self=no
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