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Move Orcish Shamans to core as a unit line
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CelticMinstrel committed Oct 24, 2018
1 parent b8c4746 commit f3f34ad
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Showing 30 changed files with 319 additions and 363 deletions.
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Expand Up @@ -68,7 +68,7 @@ We reached the Ford of Abez as the dawn light spread behind the mountain peaks t
team_name=bad
[unit]
x,y=6,6
type=Orcish Shaman
type=SotA Orcish Shaman
name= _ "Krongk"
id=Krongk
[/unit]
Expand Down
95 changes: 5 additions & 90 deletions data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg
@@ -1,101 +1,16 @@
#textdomain wesnoth-sota
[unit_type]
id=Orcish Shaman
id=SotA Orcish Shaman
[base_unit]
id=Orcish Shaman
[/base_unit]
name= _ "Orcish Shaman"
race=orc
image="units/orcish-shaman.png"
hitpoints=23
movement_type=orcishfoot
profile="portraits/orcish-shaman.png"
[defense]
village=30
[/defense]
movement=5
experience=50
level=1
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
cost=21
usage=mixed fighter
description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-defend-2.png" "units/orcish-shaman-defend-1.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
#textdomain wesnoth-units
description= _"staff"
type=impact
range=melee
# Reduce the staff's damage slightly
damage=5
number=1
icon=attacks/druidstaff.png
[/attack]
[attack]
name=curse
description= _"curse"
#textdomain wesnoth-sota
type=pierce
range=ranged
damage=8
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[/attack]
[attack_anim]
[filter_attack]
name=curse
[/filter_attack]

missile_start_time=-200
start_time=-350
halo1_start_time=-350
halo2_start_time=-200
sound_start_time=0

[missile_frame]
halo="halo/elven/druid-healing[8~1].png~CS(50,-30,-50):50"
offset=1.0~0.0
[/missile_frame]

[frame]
image="units/orcish-shaman.png:200"
[/frame]
[frame]
image="units/orcish-shaman-magic.png:300"
[/frame]

[halo1_frame]
halo="halo/elven/nature-halo[8~1].png~CS(50,-30,-50)~O([80%*2,60%,40%,30%,20%*3]):75"
offset=1.0
auto_vflip=no
auto_hflip=no
[/halo1_frame]

[halo2_frame]
halo="halo/elven/nature-halo[1~8].png~CS(50,-30,-50)~O([20%*3,30%,40%,60%,80%*2]):75"
offset=0.0
auto_vflip=no
auto_hflip=no
[/halo2_frame]

[sound_frame]
sound=magicmissile.wav
[/sound_frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=staff
[/filter_attack]

start_time=-200

[frame]
image="units/orcish-shaman.png:350"
[/frame]

{SOUND:HIT_AND_MISS staff.ogg staff-miss.ogg -125}
[/attack_anim]
[/unit_type]
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95 changes: 3 additions & 92 deletions data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg
@@ -1,100 +1,11 @@
#textdomain wesnoth-sotbe
[unit_type]
id=Novice Orcish Shaman
[base_unit]
id=Orcish Adept
[/base_unit]
name= _ "Novice Orcish Shaman"
race=orc
image="units/novice-orcish-shaman.png"
hitpoints=24
movement_type=orcishfoot
[defense]
village=30
[/defense]
movement=5
experience=50
level=1
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
cost=21
usage=mixed fighter
description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/novice-orcish-shaman-defend-2.png" "units/novice-orcish-shaman-defend-1.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
#textdomain wesnoth-units
description= _"staff"
type=impact
range=melee
damage=6
number=1
icon=attacks/druidstaff.png
[/attack]
[attack]
name=curse
description= _"curse"
#textdomain wesnoth-sotbe
type=pierce
range=ranged
damage=7
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[/attack]
[attack_anim]
[filter_attack]
name=curse
[/filter_attack]

missile_start_time=-200
start_time=-350
halo1_start_time=-350
halo2_start_time=-200
sound_start_time=0

[missile_frame]
halo="halo/elven/druid-healing[8~1].png~CS(50,-30,-50):50"
offset=1.0~0.0
[/missile_frame]

[frame]
image="units/novice-orcish-shaman.png:200"
[/frame]
[frame]
image="units/novice-orcish-shaman-magic.png:300"
[/frame]

[halo1_frame]
halo="halo/elven/nature-halo[8~1].png~CS(50,-30,-50)~O([80%*2,60%,40%,30%,20%*3]):75"
offset=1.0
auto_vflip=no
auto_hflip=no
[/halo1_frame]

[halo2_frame]
halo="halo/elven/nature-halo[1~8].png~CS(50,-30,-50)~O([20%*3,30%,40%,60%,80%*2]):75"
offset=0.0
auto_vflip=no
auto_hflip=no
[/halo2_frame]

[sound_frame]
sound=magicmissile.wav
[/sound_frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=staff
[/filter_attack]

start_time=-200

[frame]
image="units/novice-orcish-shaman.png:350"
[/frame]

{SOUND:HIT_AND_MISS staff.ogg staff-miss.ogg -125}
[/attack_anim]
[/unit_type]
92 changes: 4 additions & 88 deletions data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg
@@ -1,100 +1,16 @@
#textdomain wesnoth-sotbe
[unit_type]
id=Old Orcish Shaman
[base_unit]
id=Orcish sorcerer
[/base_unit]
name= _ "Old Orcish Shaman"
race=orc
image="units/elder-orcish-shaman.png"
hitpoints=22
movement_type=orcishfoot
[defense]
village=30
[/defense]
movement=5
experience=50
level=1
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
cost=21
usage=mixed fighter
description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/elder-orcish-shaman-defend-2.png" "units/elder-orcish-shaman-defend-1.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
#textdomain wesnoth-units
description= _"staff"
type=impact
range=melee
# Reduce the staff's physical damage to reflect age
damage=4
number=1
icon=attacks/druidstaff.png
[/attack]
[attack]
name=curse
description= _"curse"
#textdomain wesnoth-sotbe
type=pierce
range=ranged
damage=9
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[/attack]
[attack_anim]
[filter_attack]
name=curse
[/filter_attack]

missile_start_time=-200
start_time=-350
halo1_start_time=-350
halo2_start_time=-200
sound_start_time=0

[missile_frame]
halo="halo/elven/druid-healing[8~1].png~CS(50,-30,-50):50"
offset=1.0~0.0
[/missile_frame]

[frame]
image="units/elder-orcish-shaman.png:200"
[/frame]
[frame]
image="units/elder-orcish-shaman-magic.png:300"
[/frame]

[halo1_frame]
halo="halo/elven/nature-halo[8~1].png~CS(50,-30,-50)~O([80%*2,60%,40%,30%,20%*3]):75"
offset=1.0
auto_vflip=no
auto_hflip=no
[/halo1_frame]

[halo2_frame]
halo="halo/elven/nature-halo[1~8].png~CS(50,-30,-50)~O([20%*3,30%,40%,60%,80%*2]):75"
offset=0.0
auto_vflip=no
auto_hflip=no
[/halo2_frame]

[sound_frame]
sound=magicmissile.wav
[/sound_frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=staff
[/filter_attack]

start_time=-200

[frame]
image="units/elder-orcish-shaman.png:350"
[/frame]

{SOUND:HIT_AND_MISS staff.ogg staff-miss.ogg -125}
[/attack_anim]
[/unit_type]

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