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wmlindent pass
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irydacea committed Jul 30, 2015
1 parent cdd03d5 commit fcaa2ab
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Showing 4 changed files with 8 additions and 8 deletions.
Expand Up @@ -319,14 +319,14 @@
# He gets the standard +3 hitpoints and full heal.
{ADVANCE_UNIT (id="Iliah-Malal") ()}
[/event]

# If a player's undead unit is defeated,
# check if there are still undead veterans.
# Otherwise end the scenario in defeat.

# Note that this still leaves the possibility of an unwinnable
# scenario if the player dismisses the last undead veteran.

# We check that there at at least two undead units since the
# dying unit is counted in the [have_unit] filter
[event]
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Expand Up @@ -176,7 +176,7 @@
team_name=elves
user_team_name=_"Rebels"
fog=yes
share_view=no
share_view=no
[/side]

[event]
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Expand Up @@ -134,8 +134,8 @@
#endif
#ifdef HARD
{VARIABLE first_undead_spawn_turn 1}
#endif
#endif

[while]
[variable]
name=new_path_hex.y
Expand Down Expand Up @@ -1030,7 +1030,7 @@ _f, _f, Re, _f

[event]
name=new turn
first_time_only=no
first_time_only=no
[if]
[variable]
name=turn_number
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Expand Up @@ -253,7 +253,7 @@
upkeep=loyal
ai_special=guardian
[/unit]
#endif
#endif
[/event]

# Scenario Beginning
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