[wesnothd] better error handling for mp_mod_group setting #4266
Labels
Enhancement
Issues that are requests for new features or changes to existing ones.
MP
Issues with multiplayer support or bundled multiplayer content.
When the
[user_handler] mp_mod_group
setting is empty or doesn't contain a valid number wesnothd just terminates with:Would be nice if that would produce a more descriptive error message. Terminating is still okay unless the key was not in the config at all. I'd say if the key is not there, empty or 0 that should deactivate the group check.
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