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:info:build /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_wesnoth/wesnoth/work/wesnoth-1.16.9/src/gui/dialogs/loading_screen.cpp:185:22: error: 'quick_exit' is not a member of 'std'
:info:build 185 | std::quick_exit(0);
:info:build | ^~~~~~~~~~
There is also another error, which seems not to stop the build from proceeding though:
:info:build /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_macports_release_tarballs_ports_games_wesnoth/wesnoth/work/wesnoth-1.16.9/src/serialization/schema/type.cpp:38:36: error: 'monostate' in namespace 'std' does not name a type
:info:build 38 | bool operator()(const std::monostate&) const
:info:build | ^~~~~~~~~
Game and System Information
wesnoth 1.16.9
macOS 10.6
GCC 12.3.0
Description of the bug
There is also another error, which seems not to stop the build from proceeding though:
Steps to reproduce the behavior
Build with GCC on macOS
Expected behavior
It should build fine :)
Additional context
See the comment of @ryandesign on some details: https://trac.macports.org/ticket/67811#comment:1
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