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new stone wall terrain variation -> catacombs #4527
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I suggest making a terrain code that does not have the stone2 variation, for ancient catacombs where any cloth that was there has already rotted away.
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Does this meld nicely with the regular wall if you want the niches to be more spaced out? |
Last commit isn't specific to catacombs, but it gets closer to what I think @CelticMinstrel was asking about. Minor variations means Xom/Xoi can mix, and Xos/Xoc/Xot can mix, where 'mix' means every other SE/SW facing panel is alternated. |
Yes, please do. |
A modified stone wall, goal is to have overlays, animations, or something to make this useful for undead scenarios, but for now it's just the base terrain graphics images.