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Tweak Dead Water difficulty #5268

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merged 1 commit into from Dec 15, 2020

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cooljeanius
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I found Dead Water to be too hard for me when I first played it on EASY, so I tweaked the difficulty a bit. I realize that Dead Water is supposed to be one of the harder campaigns, but since my changes are mostly confined to the EASY difficulty, they shouldn't affect the harder ones too much. I'm marking this as a draft since I messed up the pattern that held between certain values that varied by difficulty, so I might want to re-edit to make that consistent (or not, if people don't want that). I might also want to do an entire second playthru where I edit all the scenarios and not just the ones that gave me trouble, so that's another reason for marking this as a draft.

@github-actions github-actions bot added the Campaign (any) Deprecated tag, replaced with separate tags for each mainline campaign label Nov 9, 2020
@nemaara
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nemaara commented Dec 15, 2020

So I know this is marked a draft and you may add more to it later but do you mind if I just merge this now and you can open a new PR for whatever changes you plan to do in the future?

@cooljeanius
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So I know this is marked a draft and you may add more to it later but do you mind if I just merge this now and you can open a new PR for whatever changes you plan to do in the future?

Sure, go ahead

@cooljeanius cooljeanius marked this pull request as ready for review December 15, 2020 07:43
@nemaara nemaara merged commit 35c20c1 into wesnoth:master Dec 15, 2020
@cooljeanius cooljeanius deleted the egallager_DW_difficulty branch December 15, 2020 07:47
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2 participants