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[harm_unit] fix secondary_attack animation #5369

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merged 1 commit into from Jun 28, 2022

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virtualghetto
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@github-actions github-actions bot added the Lua API Issues with the Lua engine and API. label Dec 18, 2020
@CelticMinstrel
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Yeah… this seems fine. It's not my preferred fix, but if it works, it works, I guess…

@virtualghetto virtualghetto deleted the harm_unit branch February 21, 2021 07:01
@virtualghetto virtualghetto restored the harm_unit branch February 21, 2021 07:11
@virtualghetto
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Oops, closed this by mistake :/

@virtualghetto virtualghetto reopened this Feb 21, 2021
@Pentarctagon
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@CelticMinstrel What would be the preferred fix?

@CelticMinstrel
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I would prefer to update it to directly use the wesnoth.create_animator API instead of calling it indirectly via another WML tag.

@Pentarctagon
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@CelticMinstrel should this be merged or closed?

@CelticMinstrel
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I think fixing the bug takes priority over doing it properly? We can rewrite it to use create_animator at some later time.

@CelticMinstrel CelticMinstrel merged commit 8d91bc6 into wesnoth:master Jun 28, 2022
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3 participants