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Some situations arise where the roll movement is inverted. Tilting your head left makes the screen tilt right and visa versa. Unfortunately there aren't any settings within game/sim environments that invert this function in a similar manner to y-axis/x-axis inversion. Toggles for axis inversion within the plugin might(?) work
The text was updated successfully, but these errors were encountered:
i'm not sending roll data
unless you found a config i have buried in the driver that the decky UI and config script don't expose, you would've had to modify your ocnfig file directly
so what you're probably seeing is just that the screen rolls with you (or rather, doesn't roll at all, so the screen just "follows" your roll)
and there's no real way for me to fix that using virtual mouse/joystick
only way it would be possible would be for me to use a hybrid virtual display + mouse/joystick approach, where the shader is only used for roll, and the mouse is used for x/y movement
Some situations arise where the roll movement is inverted. Tilting your head left makes the screen tilt right and visa versa. Unfortunately there aren't any settings within game/sim environments that invert this function in a similar manner to y-axis/x-axis inversion. Toggles for axis inversion within the plugin might(?) work
The text was updated successfully, but these errors were encountered: