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Passworded worlds #89

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willneedit opened this issue Nov 18, 2023 · 0 comments
Open

Passworded worlds #89

willneedit opened this issue Nov 18, 2023 · 0 comments
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enhancement New feature or request

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@willneedit
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To protect a world against content theft, there has to be a means to encrypt the world data, and remain the metadata and the screenshot in cleartext.

  • A user can set up a password, locally.
  • If the client loads the world locally (in offline mode), and it's passwordrd and the set up password matches, it loads up.
  • ... if it doesn't match, the client asks the user.
  • Now, when the (server admin) user and sets up the world in the server or the host mode, the password (encrypred for the server) is delivered to the server itself.
  • Clients connecting to the passworded server delivers the URL of the encrypted world, _and the password (encrypted for the connected clients).
  • Clients decrypt the world file in memory once it's ready to show. The cached file is still encrypted.
@willneedit willneedit added the enhancement New feature or request label Nov 18, 2023
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Labels
enhancement New feature or request
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Status: Todo
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