You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
1. Create an image with non-zero RGB values
2. Set alpha in some or all areas to zero (fully transparent)
3. Save DDS (RGBA8 format for example, I'm using a volume texture)
Instead of keeping the RGBA values, RGB is set to 0 (black) where A = 0.
I'm using Gimp 2.6.12 Ubuntu 12 64bit.
Is there a fix or workaround? This has been driving me bananas.
Original issue reported on code.google.com by r...@digitaliseducation.com on 21 Nov 2012 at 9:29
This seems to be the same problem illustrated in issue 12. GIMP seems to
produce pre-multiplied alpha pixels when fetching the pixels for a region. I
am currently looking for a work-around.
Original comment by ski...@gmail.com on 28 Nov 2012 at 11:42
Original issue reported on code.google.com by
r...@digitaliseducation.com
on 21 Nov 2012 at 9:29The text was updated successfully, but these errors were encountered: