-
Notifications
You must be signed in to change notification settings - Fork 2
/
tag.go
199 lines (186 loc) · 4.68 KB
/
tag.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
package graphics
import (
"fmt"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/paint"
"gioui.org/text"
"gioui.org/unit"
"golang.org/x/image/math/fixed"
"image"
"unicode/utf8"
)
type Tag struct {
// Alignment specify the text alignment.
Alignment text.Alignment
// MaxLines limits the number of lines. Zero means no limit.
MaxLines int
MaxWidth int
}
type lineIterator struct {
Lines []text.Line
Clip image.Rectangle
Alignment text.Alignment
Width int
Offset image.Point
y, prevDesc fixed.Int26_6
}
const Inf = 1e6
func (l *lineIterator) Next() (text.String, f32.Point, bool) {
for len(l.Lines) > 0 {
line := l.Lines[0]
l.Lines = l.Lines[1:]
x := align(l.Alignment, line.Width, l.Width) + fixed.I(l.Offset.X)
l.y += l.prevDesc + line.Ascent
l.prevDesc = line.Descent
// Align baseline and line start to the pixel grid.
off := fixed.Point26_6{X: fixed.I(x.Floor()), Y: fixed.I(l.y.Ceil())}
l.y = off.Y
off.Y += fixed.I(l.Offset.Y)
if (off.Y + line.Bounds.Min.Y).Floor() > l.Clip.Max.Y {
break
}
if (off.Y + line.Bounds.Max.Y).Ceil() < l.Clip.Min.Y {
continue
}
str := line.Text
for len(str.Advances) > 0 {
adv := str.Advances[0]
if (off.X + adv + line.Bounds.Max.X - line.Width).Ceil() >= l.Clip.Min.X {
break
}
off.X += adv
_, s := utf8.DecodeRuneInString(str.String)
str.String = str.String[s:]
str.Advances = str.Advances[1:]
}
n := 0
endx := off.X
for i, adv := range str.Advances {
if (endx + line.Bounds.Min.X).Floor() > l.Clip.Max.X {
str.String = str.String[:n]
str.Advances = str.Advances[:i]
break
}
_, s := utf8.DecodeRuneInString(str.String[n:])
n += s
endx += adv
}
offf := f32.Point{X: float32(off.X) / 64, Y: float32(off.Y) / 64}
return str, offf, true
}
return text.String{}, f32.Point{}, false
}
func (l Tag) Layout(gtx *layout.Context, st *Style, txt string) {
paint.ColorOp{Color: st.TextColor}.Add(gtx.Ops)
opts := text.LayoutOptions{MaxWidth: l.MaxWidth}
textLayout := st.Shaper.Layout(gtx, st.Font, txt, opts)
dims := linesDimens(textLayout.Lines)
//dims.Size = cs.Constrain(dims.Size)
clip := textPadding(textLayout.Lines)
clip.Max = clip.Max.Add(dims.Size)
it := lineIterator{
Lines: textLayout.Lines,
Clip: clip,
Alignment: l.Alignment,
Width: dims.Size.X,
}
for {
str, off, ok := it.Next()
if !ok {
break
}
lclip := toRectF(clip).Sub(off)
var stack op.StackOp
stack.Push(gtx.Ops)
op.TransformOp{}.Offset(off).Add(gtx.Ops)
st.Shaper.Shape(gtx, st.Font, str).Add(gtx.Ops)
paint.PaintOp{Rect: lclip}.Add(gtx.Ops)
stack.Pop()
}
gtx.Dimensions = dims
}
func (e *Tag) layoutText(txt string, c unit.Converter, s *text.Shaper, font text.Font) ([]text.Line, layout.Dimensions) {
opts := text.LayoutOptions{MaxWidth: e.MaxWidth}
textLayout := s.Layout(c, font, txt, opts)
lines := textLayout.Lines
dims := linesDimens(lines)
for i := 0; i < len(lines)-1; i++ {
s := lines[i].Text.String
// To avoid layout flickering while editing, assume a soft newline takes
// up all available space.
if len(s) > 0 {
r, _ := utf8.DecodeLastRuneInString(s)
if r != '\n' {
dims.Size.X = e.MaxWidth
break
}
}
}
return lines, dims
}
func toRectF(r image.Rectangle) f32.Rectangle {
return f32.Rectangle{
Min: f32.Point{X: float32(r.Min.X), Y: float32(r.Min.Y)},
Max: f32.Point{X: float32(r.Max.X), Y: float32(r.Max.Y)},
}
}
func textPadding(lines []text.Line) (padding image.Rectangle) {
if len(lines) == 0 {
return
}
first := lines[0]
if d := first.Ascent + first.Bounds.Min.Y; d < 0 {
padding.Min.Y = d.Ceil()
}
last := lines[len(lines)-1]
if d := last.Bounds.Max.Y - last.Descent; d > 0 {
padding.Max.Y = d.Ceil()
}
if d := first.Bounds.Min.X; d < 0 {
padding.Min.X = d.Ceil()
}
if d := first.Bounds.Max.X - first.Width; d > 0 {
padding.Max.X = d.Ceil()
}
return
}
func linesDimens(lines []text.Line) layout.Dimensions {
var width fixed.Int26_6
var h int
var baseline int
if len(lines) > 0 {
baseline = lines[0].Ascent.Ceil()
var prevDesc fixed.Int26_6
for _, l := range lines {
h += (prevDesc + l.Ascent).Ceil()
prevDesc = l.Descent
if l.Width > width {
width = l.Width
}
}
h += lines[len(lines)-1].Descent.Ceil()
}
w := width.Ceil()
return layout.Dimensions{
Size: image.Point{
X: w,
Y: h,
},
Baseline: h - baseline,
}
}
func align(align text.Alignment, width fixed.Int26_6, maxWidth int) fixed.Int26_6 {
mw := fixed.I(maxWidth)
switch align {
case text.Middle:
return fixed.I(((mw - width) / 2).Floor())
case text.End:
return fixed.I((mw - width).Floor())
case text.Start:
return 0
default:
panic(fmt.Errorf("unknown alignment %v", align))
}
}