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EngineSettings_classes.h
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EngineSettings_classes.h
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#pragma once
// Name: , Version: 1.0.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Classes
//---------------------------------------------------------------------------
// Class EngineSettings.ConsoleSettings
// 0x0048 (0x0070 - 0x0028)
class UConsoleSettings : public UObject
{
public:
int MaxScrollbackSize; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
unsigned char UnknownData00[0x4]; // 0x002C(0x0004) MISSED OFFSET
TArray<struct FAutoCompleteCommand> ManualAutoCompleteList; // 0x0030(0x0010) (Edit, ZeroConstructor, Config)
TArray<struct FString> AutoCompleteMapPaths; // 0x0040(0x0010) (Edit, ZeroConstructor, Config)
float BackgroundOpacityPercentage; // 0x0050(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bOrderTopToBottom; // 0x0054(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData01[0x3]; // 0x0055(0x0003) MISSED OFFSET
struct FColor InputColor; // 0x0058(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FColor HistoryColor; // 0x005C(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FColor AutoCompleteCommandColor; // 0x0060(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FColor AutoCompleteCVarColor; // 0x0064(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FColor AutoCompleteFadedColor; // 0x0068(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData02[0x4]; // 0x006C(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.ConsoleSettings");
return ptr;
}
};
// Class EngineSettings.GameMapsSettings
// 0x00E0 (0x0108 - 0x0028)
class UGameMapsSettings : public UObject
{
public:
struct FSoftObjectPath EditorStartupMap; // 0x0028(0x0018) (Edit, ZeroConstructor, Config)
struct FString LocalMapOptions; // 0x0040(0x0010) (Edit, ZeroConstructor, Config)
struct FSoftObjectPath TransitionMap; // 0x0050(0x0018) (Edit, ZeroConstructor, Config)
bool bUseSplitscreen; // 0x0068(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
TEnumAsByte<ETwoPlayerSplitScreenType> TwoPlayerSplitscreenLayout; // 0x0069(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
TEnumAsByte<EThreePlayerSplitScreenType> ThreePlayerSplitscreenLayout; // 0x006A(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
EFourPlayerSplitScreenType FourPlayerSplitscreenLayout; // 0x006B(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bOffsetPlayerGamepadIds; // 0x006C(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData00[0x3]; // 0x006D(0x0003) MISSED OFFSET
struct FSoftClassPath GameInstanceClass; // 0x0070(0x0018) (Edit, ZeroConstructor, Config, NoClear)
struct FSoftObjectPath GameDefaultMap; // 0x0088(0x0018) (Edit, ZeroConstructor, Config)
struct FSoftObjectPath ServerDefaultMap; // 0x00A0(0x0018) (Edit, ZeroConstructor, Config)
struct FSoftClassPath GlobalDefaultGameMode; // 0x00B8(0x0018) (Edit, ZeroConstructor, Config, NoClear)
struct FSoftClassPath GlobalDefaultServerGameMode; // 0x00D0(0x0018) (Edit, ZeroConstructor, Config)
TArray<struct FGameModeName> GameModeMapPrefixes; // 0x00E8(0x0010) (Edit, ZeroConstructor, Config)
TArray<struct FGameModeName> GameModeClassAliases; // 0x00F8(0x0010) (Edit, ZeroConstructor, Config)
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.GameMapsSettings");
return ptr;
}
};
// Class EngineSettings.GameNetworkManagerSettings
// 0x0030 (0x0058 - 0x0028)
class UGameNetworkManagerSettings : public UObject
{
public:
int MinDynamicBandwidth; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
int MaxDynamicBandwidth; // 0x002C(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
int TotalNetBandwidth; // 0x0030(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
int BadPingThreshold; // 0x0034(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char bIsStandbyCheckingEnabled : 1; // 0x0038(0x0001) (Edit, Config)
unsigned char UnknownData00[0x3]; // 0x0039(0x0003) MISSED OFFSET
float StandbyRxCheatTime; // 0x003C(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float StandbyTxCheatTime; // 0x0040(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float PercentMissingForRxStandby; // 0x0044(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float PercentMissingForTxStandby; // 0x0048(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float PercentForBadPing; // 0x004C(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
float JoinInProgressStandbyWaitTime; // 0x0050(0x0004) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData01[0x4]; // 0x0054(0x0004) MISSED OFFSET
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.GameNetworkManagerSettings");
return ptr;
}
};
// Class EngineSettings.GameSessionSettings
// 0x0010 (0x0038 - 0x0028)
class UGameSessionSettings : public UObject
{
public:
int MaxSpectators; // 0x0028(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
int MaxPlayers; // 0x002C(0x0004) (Edit, ZeroConstructor, Config, GlobalConfig, IsPlainOldData)
unsigned char bRequiresPushToTalk : 1; // 0x0030(0x0001) (Edit, Config, GlobalConfig)
unsigned char UnknownData00[0x7]; // 0x0031(0x0007) MISSED OFFSET
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.GameSessionSettings");
return ptr;
}
};
// Class EngineSettings.GeneralEngineSettings
// 0x0000 (0x0028 - 0x0028)
class UGeneralEngineSettings : public UObject
{
public:
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.GeneralEngineSettings");
return ptr;
}
};
// Class EngineSettings.GeneralProjectSettings
// 0x00F0 (0x0118 - 0x0028)
class UGeneralProjectSettings : public UObject
{
public:
struct FString CompanyName; // 0x0028(0x0010) (Edit, ZeroConstructor, Config)
struct FString CompanyDistinguishedName; // 0x0038(0x0010) (Edit, ZeroConstructor, Config)
struct FString CopyrightNotice; // 0x0048(0x0010) (Edit, ZeroConstructor, Config)
struct FString Description; // 0x0058(0x0010) (Edit, ZeroConstructor, Config)
struct FString Homepage; // 0x0068(0x0010) (Edit, ZeroConstructor, Config)
struct FString LicensingTerms; // 0x0078(0x0010) (Edit, ZeroConstructor, Config)
struct FString PrivacyPolicy; // 0x0088(0x0010) (Edit, ZeroConstructor, Config)
struct FGuid ProjectID; // 0x0098(0x0010) (Edit, ZeroConstructor, Config, IsPlainOldData)
struct FString ProjectName; // 0x00A8(0x0010) (Edit, ZeroConstructor, Config)
struct FString ProjectVersion; // 0x00B8(0x0010) (Edit, ZeroConstructor, Config)
struct FString SupportContact; // 0x00C8(0x0010) (Edit, ZeroConstructor, Config)
struct FText ProjectDisplayedTitle; // 0x00D8(0x0018) (Edit, Config)
struct FText ProjectDebugTitleInfo; // 0x00F0(0x0018) (Edit, Config)
bool bShouldWindowPreserveAspectRatio; // 0x0108(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bUseBorderlessWindow; // 0x0109(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bStartInVR; // 0x010A(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bStartInAR; // 0x010B(0x0001) (ZeroConstructor, Deprecated, IsPlainOldData)
bool bSupportAR; // 0x010C(0x0001) (ZeroConstructor, Deprecated, IsPlainOldData)
bool bAllowWindowResize; // 0x010D(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bAllowClose; // 0x010E(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bAllowMaximize; // 0x010F(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
bool bAllowMinimize; // 0x0110(0x0001) (Edit, ZeroConstructor, Config, IsPlainOldData)
unsigned char UnknownData00[0x7]; // 0x0111(0x0007) MISSED OFFSET
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.GeneralProjectSettings");
return ptr;
}
};
// Class EngineSettings.HudSettings
// 0x0018 (0x0040 - 0x0028)
class UHudSettings : public UObject
{
public:
unsigned char bShowHUD : 1; // 0x0028(0x0001) (Edit, Config)
unsigned char UnknownData00[0x7]; // 0x0029(0x0007) MISSED OFFSET
TArray<struct FName> DebugDisplay; // 0x0030(0x0010) (Edit, ZeroConstructor, Config, GlobalConfig)
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("Class EngineSettings.HudSettings");
return ptr;
}
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif