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Cannot build with MQTTOnlyBSDSocket set to 0 [Windows build] #1
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Yes that's true. Those files are part of a very large networking multi-protocol library that we use internally for our needs and it's not open source (yet ?). You have to define |
The code will build and work correctly with |
I understand. Thank you for the clarification. We have a scenario when our application is compiled with Visual Studio, in which case BSD sockets are not available. That's why I started to look around in the code and tried to change the macro; I hoped it might help. |
Do you need SSL ? Currently, I can easily add the missing I'm sorry I'm not using Windows anymore since many years. I know the |
No need for SSL (currently). |
Ok, should be committed now. Please try again. You'll have to run There is no cross platform SSL code currently, and I don't intend to re-write one. The cross platform socket code is not exported upon library installation right now as I'm using the code in the |
Looks good. Thank you very much! |
Cannot build when setting the value of
MQTTOnlyBSDSocket
to0
inlib/include/Network/Clients/MQTT.hpp
becauselib/src/Network/Clients/MQTTClient.cpp
tries to include files that do not exist in the repository.The text was updated successfully, but these errors were encountered: