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GKInviteHandler.xml
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GKInviteHandler.xml
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<Type Name="GKInviteHandler" FullName="GameKit.GKInviteHandler">
<TypeSignature Language="C#" Value="public delegate void GKInviteHandler(GKInvite invite, string[] playerIDs);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GKInviteHandler extends System.MulticastDelegate" />
<TypeSignature Language="DocId" Value="T:GameKit.GKInviteHandler" />
<TypeSignature Language="F#" Value="type GKInviteHandler = delegate of GKInvite * string[] -> unit" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters>
<Parameter Name="invite" Type="GameKit.GKInvite" />
<Parameter Name="playerIDs" Type="System.String[]" />
</Parameters>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<param name="invite">To be added.</param>
<param name="playerIDs">To be added.</param>
<summary>A delegate that is used to define behavior after a response to a <see cref="T:GameKit.GKInvite" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>