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This repository has been archived by the owner on Nov 7, 2022. It is now read-only.
Using Visual Studio 2019 Community and Xamarin + Urho, I just started a small app.
I want to display an object (here a sphere) and apply a texture from a .png file.
I'm trying to load an image from the resources with this line:
var i = cache.GetImage("Resources/images/world.png");
but I'm getting the following error while running (debug) on Android:
System.Exception: 'Could not find resource Resources/images/world.png. You can omit this exception by subscribing to Urho.Application.UnhandledException event and set Handled property to True.
Hello,
Using Visual Studio 2019 Community and Xamarin + Urho, I just started a small app.
I want to display an object (here a sphere) and apply a texture from a .png file.
I'm trying to load an image from the resources with this line:
var i = cache.GetImage("Resources/images/world.png");
but I'm getting the following error while running (debug) on Android:
System.Exception: 'Could not find resource Resources/images/world.png. You can omit this exception by subscribing to Urho.Application.UnhandledException event and set Handled property to True.
The whole VS2019 files are available there:
https://github.com/wide-landscape/3Dlandscape
Please let me know if you need more details.
I would appreciate any suggestion.
Thanks in advance,
James
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