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frame.go
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frame.go
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package websocket
import (
"encoding/binary"
"errors"
"fmt"
"io"
"strconv"
"sync"
)
// StatusCode is sent when closing a connection.
//
// The following constants have been defined by the RFC.
type StatusCode uint16
const (
// StatusNone is used to let the peer know nothing happened.
StatusNone StatusCode = 1000
// StatusGoAway peer's error.
StatusGoAway = 1001
// StatusProtocolError problem with the peer's way to communicate.
StatusProtocolError = 1002
// StatusNotAcceptable when a request is not acceptable
StatusNotAcceptable = 1003
// StatusReserved when a reserved field have been used
StatusReserved = 1004
// StatusNotConsistent IDK
StatusNotConsistent = 1007
// StatusViolation a violation of the protocol happened
StatusViolation = 1008
// StatusTooBig payload bigger than expected
StatusTooBig = 1009
// StatuseExtensionsNeeded IDK
StatuseExtensionsNeeded = 1010
// StatusUnexpected IDK
StatusUnexpected = 1011
)
func (status StatusCode) String() string {
switch status {
case StatusNone:
return "None"
case StatusGoAway:
return "GoAway"
case StatusProtocolError:
return "ProtocolError"
case StatusNotAcceptable:
return "NotAcceptable"
case StatusReserved:
return "Reserved"
case StatusNotConsistent:
return "NotConsistent"
case StatusViolation:
return "Violation"
case StatusTooBig:
return "TooBig"
case StatuseExtensionsNeeded:
return "ExtensionsNeeded"
case StatusUnexpected:
return "Unexpected"
}
return strconv.FormatInt(int64(status), 10)
}
// Code to send.
type Code uint8
const (
// CodeContinuation defines the continuation code
CodeContinuation Code = 0x0
// CodeText defines the text code
CodeText Code = 0x1
// CodeBinary defines the binary code
CodeBinary Code = 0x2
// CodeClose defines the close code
CodeClose Code = 0x8
// CodePing defines the ping code
CodePing Code = 0x9
// CodePong defines the pong code
CodePong Code = 0xA
)
func (code Code) String() string {
switch code {
case CodeContinuation:
return "Continuation"
case CodeText:
return "Text"
case CodeBinary:
return "Binary"
case CodeClose:
return "Close"
case CodePing:
return "Ping"
case CodePong:
return "Pong"
}
return ""
}
var zeroBytes = func() []byte {
b := make([]byte, 10)
for i := range b {
b[i] = 0
}
return b
}()
const (
finBit = byte(1 << 7)
rsv1Bit = byte(1 << 6)
rsv2Bit = byte(1 << 5)
rsv3Bit = byte(1 << 4)
maskBit = byte(1 << 7)
)
// Frame is the unit used to transfer message
// between endpoints using the websocket protocol.
type Frame struct {
max uint64
op []byte
mask []byte
b []byte
statusDefined bool
}
// CopyTo copies the frame `fr` to `fr2`
func (fr *Frame) CopyTo(fr2 *Frame) {
fr2.max = fr.max
fr2.op = append(fr2.op[:0], fr.op...)
fr2.mask = append(fr2.mask[:0], fr.mask...)
fr2.b = append(fr2.b[:0], fr.b...)
}
// String returns a representation of Frame in a human-readable string format.
func (fr *Frame) String() string {
return fmt.Sprintf(`FIN: %v
RSV1: %v
RSV2: %v
RSV3: %v
--------
OPCODE: %d
--------
MASK: %v
--------
LENGTH: %d
--------
KEY: %v
--------
Data: %v`,
fr.IsFin(), fr.HasRSV1(), fr.HasRSV2(), fr.HasRSV3(),
fr.Code(), fr.IsMasked(), fr.Len(), fr.MaskKey(),
fr.Payload(),
)
}
var framePool = sync.Pool{
New: func() interface{} {
fr := &Frame{
max: DefaultPayloadSize,
op: make([]byte, opSize),
mask: make([]byte, maskSize),
b: make([]byte, 0, 128),
}
return fr
},
}
// AcquireFrame gets Frame from the global pool.
func AcquireFrame() *Frame {
return framePool.Get().(*Frame)
}
// ReleaseFrame puts fr Frame into the global pool.
func ReleaseFrame(fr *Frame) {
fr.Reset()
framePool.Put(fr)
}
func (fr *Frame) resetPayload() {
fr.b = fr.b[:0]
}
const (
maskSize = 4
opSize = 10
)
func (fr *Frame) resetHeader() {
copy(fr.op, zeroBytes)
copy(fr.mask, zeroBytes)
fr.statusDefined = false
}
// Reset resets all Frame values to the default.
func (fr *Frame) Reset() {
fr.resetHeader()
fr.resetPayload()
}
// IsFin checks if FIN bit is set.
func (fr *Frame) IsFin() bool {
return fr.op[0]&finBit != 0
}
// HasRSV1 checks if RSV1 bit is set.
func (fr *Frame) HasRSV1() bool {
return fr.op[0]&rsv1Bit != 0
}
// HasRSV2 checks if RSV2 bit is set.
func (fr *Frame) HasRSV2() bool {
return fr.op[0]&rsv2Bit != 0
}
// HasRSV3 checks if RSV3 bit is set.
func (fr *Frame) HasRSV3() bool {
return fr.op[0]&rsv3Bit != 0
}
// Code returns the code set in fr.
func (fr *Frame) Code() Code {
return Code(fr.op[0] & 15)
}
// IsPing returns true if Code is CodePing.
func (fr *Frame) IsPing() bool {
return fr.Code() == CodePing
}
// IsPong returns true if Code is CodePong.
func (fr *Frame) IsPong() bool {
return fr.Code() == CodePong
}
// IsContinuation returns true if the Frame code is Continuation
func (fr *Frame) IsContinuation() bool {
return fr.Code() == CodeContinuation
}
// IsClose returns true if Code is CodeClose.
func (fr *Frame) IsClose() bool {
return fr.Code() == CodeClose
}
// IsControl returns whether the Frame is a control frame or not.
// That means if it's a Close, Ping or Pong frame.
func (fr *Frame) IsControl() bool {
return fr.IsClose() || fr.IsPing() || fr.IsPong()
}
// IsMasked checks if Mask bit is set.
func (fr *Frame) IsMasked() bool {
return fr.op[1]&maskBit != 0
}
// Len returns the length of the payload based on the header bits.
//
// If you want to know the actual payload length use #PayloadLen
func (fr *Frame) Len() (length uint64) {
length = uint64(fr.op[1] & 127)
switch length {
case 126:
length = uint64(binary.BigEndian.Uint16(fr.op[2:]))
case 127:
length = binary.BigEndian.Uint64(fr.op[2:])
}
return
}
// MaskKey returns mask key.
//
// Returns zero-padded if doesn't have a mask
func (fr *Frame) MaskKey() []byte {
return fr.mask[:4]
}
// Payload returns the frame payload.
func (fr *Frame) Payload() []byte {
if fr.IsClose() && len(fr.b) != 0 {
return fr.b[2:]
}
return fr.b
}
// PayloadLen returns the actual payload length
func (fr *Frame) PayloadLen() int {
return len(fr.b)
}
// PayloadSize returns the max payload size
func (fr *Frame) PayloadSize() uint64 {
return fr.max
}
// SetPayloadSize sets max payload size
func (fr *Frame) SetPayloadSize(size uint64) {
fr.max = size
}
// SetFin sets FIN bit.
func (fr *Frame) SetFin() {
fr.op[0] |= finBit
}
// SetRSV1 sets RSV1 bit.
func (fr *Frame) SetRSV1() {
fr.op[0] |= rsv1Bit
}
// SetRSV2 sets RSV2 bit.
func (fr *Frame) SetRSV2() {
fr.op[0] |= rsv2Bit
}
// SetRSV3 sets RSV3 bit.
func (fr *Frame) SetRSV3() {
fr.op[0] |= rsv3Bit
}
// SetCode sets code bits.
func (fr *Frame) SetCode(code Code) {
code &= 15
fr.op[0] &= 15 << 4
fr.op[0] |= uint8(code)
}
// SetContinuation sets CodeContinuation in Code field.
func (fr *Frame) SetContinuation() {
fr.SetCode(CodeContinuation)
}
// SetText sets CodeText in Code field.
func (fr *Frame) SetText() {
fr.SetCode(CodeText)
}
// SetBinary sets CodeText in Code field.
func (fr *Frame) SetBinary() {
fr.SetCode(CodeBinary)
}
// SetClose sets CodeClose in Code field.
func (fr *Frame) SetClose() {
fr.SetCode(CodeClose)
}
// SetPing sets CodePing in Code field.
func (fr *Frame) SetPing() {
fr.SetCode(CodePing)
}
// SetPong sets CodePong in Code field.
func (fr *Frame) SetPong() {
fr.SetCode(CodePong)
}
// SetMask sets the first 4 parsed bytes as mask key
// and enables the mask bit
func (fr *Frame) SetMask(b []byte) {
fr.op[1] |= maskBit
copy(fr.mask, b[:4])
}
// UnsetMask only drops the mask bit.
func (fr *Frame) UnsetMask() {
fr.op[1] ^= maskBit
}
// Write appends the parsed bytes to the frame's payload
func (fr *Frame) Write(b []byte) (int, error) {
n := len(b)
fr.b = append(fr.b, b...)
return n, nil
}
// SetPayload sets the parsed bytes as frame's payload
func (fr *Frame) SetPayload(b []byte) {
n := 0
if fr.IsClose() {
n = 2
if cap(fr.b) < 2 {
fr.b = append(fr.b, make([]byte, 2)...)
}
}
fr.b = append(fr.b[:n], b...)
}
// setPayloadLen returns the number of bytes the header will use
// for sending out the payload's length.
func (fr *Frame) setPayloadLen() (s int) {
n := len(fr.b)
switch {
case n > 65535:
s = 8
fr.setLength(127)
binary.BigEndian.PutUint64(fr.op[2:], uint64(n))
case n > 125:
s = 2
fr.setLength(126)
binary.BigEndian.PutUint16(fr.op[2:], uint16(n))
default:
fr.setLength(n)
s = 0 // assumed but ok
}
return
}
func (fr *Frame) setLength(n int) {
fr.op[1] |= uint8(n)
}
// Mask performs the masking of the current payload
func (fr *Frame) Mask() {
fr.op[1] |= maskBit
readMask(fr.mask)
if len(fr.b) != 0 {
mask(fr.mask, fr.b)
}
}
// Unmask performs the unmasking of the current payload
func (fr *Frame) Unmask() {
if len(fr.b) != 0 {
key := fr.MaskKey()
mask(key, fr.b)
}
fr.UnsetMask()
}
// WriteTo writes the frame into wr.
func (fr *Frame) WriteTo(wr io.Writer) (n int64, err error) {
var ni int
s := fr.setPayloadLen()
// +2 because we must include the
// first two bytes (stuff + opcode + mask + payload len)
ni, err = wr.Write(fr.op[:s+2])
if err != nil {
return n, err
}
n += int64(ni)
if fr.IsMasked() {
ni, err = wr.Write(fr.mask)
if err != nil {
return n, err
}
n += int64(ni)
}
if len(fr.b) != 0 {
ni, err = wr.Write(fr.b)
n += int64(ni)
}
return n, err
}
// Status returns StatusCode.
func (fr *Frame) Status() (status StatusCode) {
if len(fr.b) < 2 {
return StatusNone
}
u := binary.BigEndian.Uint16(fr.b[:2])
status = StatusCode(u)
return
}
// SetStatus sets status code.
//
// Status code is usually used in Close request.
func (fr *Frame) SetStatus(status StatusCode) {
if !fr.statusDefined {
if cap(fr.b) < 2 {
fr.b = append(fr.b, make([]byte, 2)...)
}
fr.b = append(fr.b[:2], fr.b...)
}
fr.statusDefined = true
binary.BigEndian.PutUint16(fr.b[:2], uint16(status))
}
// mustRead returns the number of bytes that must be
// read to decode the length of the payload.
func (fr *Frame) mustRead() (n int) {
switch fr.op[1] & 127 {
case 127:
n = 8
case 126:
n = 2
default:
n = 0
}
return
}
var (
// EOF represents an io.EOF error.
errMalformedHeader = errors.New("malformed header")
errBadHeaderSize = errors.New("header size is insufficient")
)
// ReadFrom fills fr reading from rd.
func (fr *Frame) ReadFrom(rd io.Reader) (int64, error) {
return fr.readFrom(rd)
}
var (
errReadingHeader = errors.New("error reading frame header")
errReadingLen = errors.New("error reading b length")
errReadingMask = errors.New("error reading mask")
errLenTooBig = errors.New("message length is bigger than expected")
errStatusLen = errors.New("length of the status must be = 2")
)
const limitLen = 1 << 32
func (fr *Frame) readFrom(r io.Reader) (int64, error) {
var err error
var n, m int
// read the first 2 bytes (stuff + opcode + maskbit + payload len)
n, err = io.ReadFull(r, fr.op[:2])
if err != nil {
if errors.Is(err, io.ErrUnexpectedEOF) {
err = errReadingHeader
}
return int64(n), err
}
// get how many bytes we should read to read the length
m = fr.mustRead() + 2
if m > 2 { // reading length
n, err = io.ReadFull(r, fr.op[2:m]) // start from 2 to fill in 2:m
if err != nil {
if errors.Is(err, io.ErrUnexpectedEOF) {
err = errReadingHeader
}
return int64(n), err
}
}
if fr.IsMasked() { // reading mask
n, err = io.ReadFull(r, fr.mask[:4])
if err != nil {
if errors.Is(err, io.ErrUnexpectedEOF) {
err = errReadingHeader
}
return int64(n), err
}
}
// reading the payload
frameSize := fr.Len()
if (fr.max > 0 && frameSize > fr.max) || frameSize > limitLen {
return int64(n), errLenTooBig
}
if frameSize == 0 { // read the payload
return int64(n), err
}
nn := int64(frameSize)
if nn < 0 {
panic("uint64 to int64 conversion gave a negative number")
}
if nn > 0 {
if rLen := nn - int64(cap(fr.b)); rLen > 0 {
fr.b = append(fr.b[:cap(fr.b)], make([]byte, rLen)...)
}
fr.b = fr.b[:nn]
n, err = io.ReadFull(r, fr.b)
}
return int64(n), err
}