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Apply CameraControl#followPointer when pointer over empty canvas #502

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xeolabs opened this issue Dec 17, 2020 · 0 comments
Closed

Apply CameraControl#followPointer when pointer over empty canvas #502

xeolabs opened this issue Dec 17, 2020 · 0 comments
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@xeolabs
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xeolabs commented Dec 17, 2020

When myViewer.cameraControl.followPointer == true, make the camera always dolly towards/away from the pointer, even when the is over empty space, instead of just when the pointer is over an object (which is the current behaviour).

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