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client_v2.go
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client_v2.go
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package main
import (
"bufio"
"compress/flate"
"crypto/tls"
"errors"
"fmt"
"github.com/bitly/go-nsq"
"github.com/mreiferson/go-snappystream"
"log"
"net"
"sync"
"sync/atomic"
"time"
)
const DefaultBufferSize = 16 * 1024
type IdentifyDataV2 struct {
ShortId string `json:"short_id"`
LongId string `json:"long_id"`
HeartbeatInterval int `json:"heartbeat_interval"`
OutputBufferSize int `json:"output_buffer_size"`
OutputBufferTimeout int `json:"output_buffer_timeout"`
FeatureNegotiation bool `json:"feature_negotiation"`
TLSv1 bool `json:"tls_v1"`
Deflate bool `json:"deflate"`
DeflateLevel int `json:"deflate_level"`
Snappy bool `json:"snappy"`
}
type ClientV2 struct {
// 64bit atomic vars need to be first for proper alignment on 32bit platforms
ReadyCount int64
LastReadyCount int64
InFlightCount int64
MessageCount uint64
FinishCount uint64
RequeueCount uint64
sync.Mutex
ID int64
context *Context
// original connection
net.Conn
// connections based on negotiated features
tlsConn *tls.Conn
flateWriter *flate.Writer
// reading/writing interfaces
Reader *bufio.Reader
Writer *bufio.Writer
// output buffering
OutputBufferSize int
OutputBufferTimeout *time.Ticker
OutputBufferTimeoutUpdateChan chan time.Duration
State int32
ConnectTime time.Time
Channel *Channel
ReadyStateChan chan int
ExitChan chan int
ShortIdentifier string
LongIdentifier string
SubEventChan chan *Channel
// re-usable buffer for reading the 4-byte lengths off the wire
lenBuf [4]byte
lenSlice []byte
// heartbeats are client configurable via IDENTIFY
Heartbeat *time.Ticker
HeartbeatInterval time.Duration
HeartbeatUpdateChan chan time.Duration
}
func NewClientV2(id int64, conn net.Conn, context *Context) *ClientV2 {
var identifier string
if conn != nil {
identifier, _, _ = net.SplitHostPort(conn.RemoteAddr().String())
}
c := &ClientV2{
ID: id,
context: context,
Conn: conn,
Reader: bufio.NewReaderSize(conn, DefaultBufferSize),
Writer: bufio.NewWriterSize(conn, DefaultBufferSize),
OutputBufferSize: DefaultBufferSize,
OutputBufferTimeout: time.NewTicker(250 * time.Millisecond),
OutputBufferTimeoutUpdateChan: make(chan time.Duration, 1),
// ReadyStateChan has a buffer of 1 to guarantee that in the event
// there is a race the state update is not lost
ReadyStateChan: make(chan int, 1),
ExitChan: make(chan int),
ConnectTime: time.Now(),
ShortIdentifier: identifier,
LongIdentifier: identifier,
State: nsq.StateInit,
SubEventChan: make(chan *Channel, 1),
// heartbeats are client configurable but default to 30s
Heartbeat: time.NewTicker(context.nsqd.options.clientTimeout / 2),
HeartbeatInterval: context.nsqd.options.clientTimeout / 2,
HeartbeatUpdateChan: make(chan time.Duration, 1),
}
c.lenSlice = c.lenBuf[:]
return c
}
func (c *ClientV2) String() string {
return c.RemoteAddr().String()
}
func (c *ClientV2) Identify(data IdentifyDataV2) error {
c.ShortIdentifier = data.ShortId
c.LongIdentifier = data.LongId
err := c.SetHeartbeatInterval(data.HeartbeatInterval)
if err != nil {
return err
}
err = c.SetOutputBufferSize(data.OutputBufferSize)
if err != nil {
return err
}
return c.SetOutputBufferTimeout(data.OutputBufferTimeout)
}
func (c *ClientV2) Stats() ClientStats {
return ClientStats{
Version: "V2",
RemoteAddress: c.RemoteAddr().String(),
Name: c.ShortIdentifier,
State: atomic.LoadInt32(&c.State),
ReadyCount: atomic.LoadInt64(&c.ReadyCount),
InFlightCount: atomic.LoadInt64(&c.InFlightCount),
MessageCount: atomic.LoadUint64(&c.MessageCount),
FinishCount: atomic.LoadUint64(&c.FinishCount),
RequeueCount: atomic.LoadUint64(&c.RequeueCount),
ConnectTime: c.ConnectTime.Unix(),
}
}
func (c *ClientV2) IsReadyForMessages() bool {
if c.Channel.IsPaused() {
return false
}
readyCount := atomic.LoadInt64(&c.ReadyCount)
lastReadyCount := atomic.LoadInt64(&c.LastReadyCount)
inFlightCount := atomic.LoadInt64(&c.InFlightCount)
if *verbose {
log.Printf("[%s] state rdy: %4d lastrdy: %4d inflt: %4d", c,
readyCount, lastReadyCount, inFlightCount)
}
if inFlightCount >= lastReadyCount || readyCount <= 0 {
return false
}
return true
}
func (c *ClientV2) SetReadyCount(count int64) {
atomic.StoreInt64(&c.ReadyCount, count)
atomic.StoreInt64(&c.LastReadyCount, count)
c.tryUpdateReadyState()
}
func (c *ClientV2) tryUpdateReadyState() {
// you can always *try* to write to ReadyStateChan because in the cases
// where you cannot the message pump loop would have iterated anyway.
// the atomic integer operations guarantee correctness of the value.
select {
case c.ReadyStateChan <- 1:
default:
}
}
func (c *ClientV2) FinishedMessage() {
atomic.AddUint64(&c.FinishCount, 1)
atomic.AddInt64(&c.InFlightCount, -1)
c.tryUpdateReadyState()
}
func (c *ClientV2) Empty() {
atomic.StoreInt64(&c.InFlightCount, 0)
c.tryUpdateReadyState()
}
func (c *ClientV2) SendingMessage() {
atomic.AddInt64(&c.ReadyCount, -1)
atomic.AddInt64(&c.InFlightCount, 1)
atomic.AddUint64(&c.MessageCount, 1)
}
func (c *ClientV2) TimedOutMessage() {
atomic.AddInt64(&c.InFlightCount, -1)
c.tryUpdateReadyState()
}
func (c *ClientV2) RequeuedMessage() {
atomic.AddUint64(&c.RequeueCount, 1)
atomic.AddInt64(&c.InFlightCount, -1)
c.tryUpdateReadyState()
}
func (c *ClientV2) StartClose() {
// Force the client into ready 0
c.SetReadyCount(0)
// mark this client as closing
atomic.StoreInt32(&c.State, nsq.StateClosing)
// TODO: start a timer to actually close the channel (in case the client doesn't do it first)
}
func (c *ClientV2) Pause() {
c.tryUpdateReadyState()
}
func (c *ClientV2) UnPause() {
c.tryUpdateReadyState()
}
func (c *ClientV2) SetHeartbeatInterval(desiredInterval int) error {
// clients can modify the rate of heartbeats (or disable)
var interval time.Duration
switch {
case desiredInterval == -1:
interval = -1
case desiredInterval == 0:
// do nothing (use default)
case desiredInterval >= 1000 &&
desiredInterval <= int(c.context.nsqd.options.maxHeartbeatInterval/time.Millisecond):
interval = (time.Duration(desiredInterval) * time.Millisecond)
default:
return errors.New(fmt.Sprintf("heartbeat interval (%d) is invalid", desiredInterval))
}
// leave the default heartbeat in place
if desiredInterval != 0 {
select {
case c.HeartbeatUpdateChan <- interval:
default:
}
c.HeartbeatInterval = interval
}
return nil
}
func (c *ClientV2) SetOutputBufferSize(desiredSize int) error {
c.Lock()
defer c.Unlock()
var size int
switch {
case desiredSize == -1:
// effectively no buffer (every write will go directly to the wrapped net.Conn)
size = 1
case desiredSize == 0:
// do nothing (use default)
case desiredSize >= 64 && desiredSize <= int(c.context.nsqd.options.maxOutputBufferSize):
size = desiredSize
default:
return errors.New(fmt.Sprintf("output buffer size (%d) is invalid", desiredSize))
}
if size > 0 {
err := c.Writer.Flush()
if err != nil {
return err
}
c.OutputBufferSize = size
c.Writer = bufio.NewWriterSize(c.Conn, size)
}
return nil
}
func (c *ClientV2) SetOutputBufferTimeout(desiredTimeout int) error {
var timeout time.Duration
switch {
case desiredTimeout == -1:
timeout = -1
case desiredTimeout == 0:
// do nothing (use default)
case desiredTimeout >= 1 &&
desiredTimeout <= int(c.context.nsqd.options.maxOutputBufferTimeout/time.Millisecond):
timeout = (time.Duration(desiredTimeout) * time.Millisecond)
default:
return errors.New(fmt.Sprintf("output buffer timeout (%d) is invalid", desiredTimeout))
}
if desiredTimeout != 0 {
select {
case c.OutputBufferTimeoutUpdateChan <- timeout:
default:
}
}
return nil
}
func (c *ClientV2) UpgradeTLS() error {
c.Lock()
defer c.Unlock()
tlsConn := tls.Server(c.Conn, c.context.nsqd.tlsConfig)
err := tlsConn.Handshake()
if err != nil {
return err
}
c.tlsConn = tlsConn
c.Reader = bufio.NewReaderSize(c.tlsConn, DefaultBufferSize)
c.Writer = bufio.NewWriterSize(c.tlsConn, c.OutputBufferSize)
return nil
}
func (c *ClientV2) UpgradeDeflate(level int) error {
c.Lock()
defer c.Unlock()
conn := c.Conn
if c.tlsConn != nil {
conn = c.tlsConn
}
c.Reader = bufio.NewReaderSize(flate.NewReader(conn), DefaultBufferSize)
fw, _ := flate.NewWriter(conn, level)
c.flateWriter = fw
c.Writer = bufio.NewWriterSize(fw, c.OutputBufferSize)
return nil
}
func (c *ClientV2) UpgradeSnappy() error {
c.Lock()
defer c.Unlock()
conn := c.Conn
if c.tlsConn != nil {
conn = c.tlsConn
}
c.Reader = bufio.NewReaderSize(snappystream.NewReader(conn, snappystream.SkipVerifyChecksum), DefaultBufferSize)
c.Writer = bufio.NewWriterSize(snappystream.NewWriter(conn), c.OutputBufferSize)
return nil
}
func (c *ClientV2) Flush() error {
c.SetWriteDeadline(time.Now().Add(time.Second))
err := c.Writer.Flush()
if err != nil {
return err
}
if c.flateWriter != nil {
return c.flateWriter.Flush()
}
return nil
}