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build.go
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build.go
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package command
import (
"bytes"
"fmt"
"log"
"os"
"os/signal"
"strconv"
"strings"
"sync"
"github.com/mitchellh/packer/packer"
"github.com/mitchellh/packer/template"
)
type BuildCommand struct {
Meta
}
func (c BuildCommand) Run(args []string) int {
var cfgColor, cfgDebug, cfgForce, cfgParallel bool
flags := c.Meta.FlagSet("build", FlagSetBuildFilter|FlagSetVars)
flags.Usage = func() { c.Ui.Say(c.Help()) }
flags.BoolVar(&cfgColor, "color", true, "")
flags.BoolVar(&cfgDebug, "debug", false, "")
flags.BoolVar(&cfgForce, "force", false, "")
flags.BoolVar(&cfgParallel, "parallel", true, "")
if err := flags.Parse(args); err != nil {
return 1
}
args = flags.Args()
if len(args) != 1 {
flags.Usage()
return 1
}
// Parse the template
tpl, err := template.ParseFile(args[0])
if err != nil {
c.Ui.Error(fmt.Sprintf("Failed to parse template: %s", err))
return 1
}
// Get the core
core, err := c.Meta.Core(tpl)
if err != nil {
c.Ui.Error(err.Error())
return 1
}
// Get the builds we care about
buildNames := c.Meta.BuildNames(core)
builds := make([]packer.Build, 0, len(buildNames))
for _, n := range buildNames {
b, err := core.Build(n)
if err != nil {
c.Ui.Error(fmt.Sprintf(
"Failed to initialize build '%s': %s",
n, err))
continue
}
builds = append(builds, b)
}
if cfgDebug {
c.Ui.Say("Debug mode enabled. Builds will not be parallelized.")
}
// Compile all the UIs for the builds
colors := [5]packer.UiColor{
packer.UiColorGreen,
packer.UiColorCyan,
packer.UiColorMagenta,
packer.UiColorYellow,
packer.UiColorBlue,
}
buildUis := make(map[string]packer.Ui)
for i, b := range buildNames {
var ui packer.Ui
ui = c.Ui
if cfgColor {
ui = &packer.ColoredUi{
Color: colors[i%len(colors)],
Ui: ui,
}
}
buildUis[b] = ui
ui.Say(fmt.Sprintf("%s output will be in this color.", b))
}
// Add a newline between the color output and the actual output
c.Ui.Say("")
log.Printf("Build debug mode: %v", cfgDebug)
log.Printf("Force build: %v", cfgForce)
// Set the debug and force mode and prepare all the builds
for _, b := range builds {
log.Printf("Preparing build: %s", b.Name())
b.SetDebug(cfgDebug)
b.SetForce(cfgForce)
warnings, err := b.Prepare()
if err != nil {
c.Ui.Error(err.Error())
return 1
}
if len(warnings) > 0 {
ui := buildUis[b.Name()]
ui.Say(fmt.Sprintf("Warnings for build '%s':\n", b.Name()))
for _, warning := range warnings {
ui.Say(fmt.Sprintf("* %s", warning))
}
ui.Say("")
}
}
// Run all the builds in parallel and wait for them to complete
var interruptWg, wg sync.WaitGroup
interrupted := false
artifacts := make(map[string][]packer.Artifact)
errors := make(map[string]error)
for _, b := range builds {
// Increment the waitgroup so we wait for this item to finish properly
wg.Add(1)
// Handle interrupts for this build
sigCh := make(chan os.Signal, 1)
signal.Notify(sigCh, os.Interrupt)
defer signal.Stop(sigCh)
go func(b packer.Build) {
<-sigCh
interruptWg.Add(1)
defer interruptWg.Done()
interrupted = true
log.Printf("Stopping build: %s", b.Name())
b.Cancel()
log.Printf("Build cancelled: %s", b.Name())
}(b)
// Run the build in a goroutine
go func(b packer.Build) {
defer wg.Done()
name := b.Name()
log.Printf("Starting build run: %s", name)
ui := buildUis[name]
runArtifacts, err := b.Run(ui, c.Cache)
if err != nil {
ui.Error(fmt.Sprintf("Build '%s' errored: %s", name, err))
errors[name] = err
} else {
ui.Say(fmt.Sprintf("Build '%s' finished.", name))
artifacts[name] = runArtifacts
}
}(b)
if cfgDebug {
log.Printf("Debug enabled, so waiting for build to finish: %s", b.Name())
wg.Wait()
}
if !cfgParallel {
log.Printf("Parallelization disabled, waiting for build to finish: %s", b.Name())
wg.Wait()
}
if interrupted {
log.Println("Interrupted, not going to start any more builds.")
break
}
}
// Wait for both the builds to complete and the interrupt handler,
// if it is interrupted.
log.Printf("Waiting on builds to complete...")
wg.Wait()
log.Printf("Builds completed. Waiting on interrupt barrier...")
interruptWg.Wait()
if interrupted {
c.Ui.Say("Cleanly cancelled builds after being interrupted.")
return 1
}
if len(errors) > 0 {
c.Ui.Machine("error-count", strconv.FormatInt(int64(len(errors)), 10))
c.Ui.Error("\n==> Some builds didn't complete successfully and had errors:")
for name, err := range errors {
// Create a UI for the machine readable stuff to be targetted
ui := &packer.TargettedUi{
Target: name,
Ui: c.Ui,
}
ui.Machine("error", err.Error())
c.Ui.Error(fmt.Sprintf("--> %s: %s", name, err))
}
}
if len(artifacts) > 0 {
c.Ui.Say("\n==> Builds finished. The artifacts of successful builds are:")
for name, buildArtifacts := range artifacts {
// Create a UI for the machine readable stuff to be targetted
ui := &packer.TargettedUi{
Target: name,
Ui: c.Ui,
}
// Machine-readable helpful
ui.Machine("artifact-count", strconv.FormatInt(int64(len(buildArtifacts)), 10))
for i, artifact := range buildArtifacts {
var message bytes.Buffer
fmt.Fprintf(&message, "--> %s: ", name)
if artifact != nil {
fmt.Fprintf(&message, artifact.String())
} else {
fmt.Fprint(&message, "<nothing>")
}
iStr := strconv.FormatInt(int64(i), 10)
if artifact != nil {
ui.Machine("artifact", iStr, "builder-id", artifact.BuilderId())
ui.Machine("artifact", iStr, "id", artifact.Id())
ui.Machine("artifact", iStr, "string", artifact.String())
files := artifact.Files()
ui.Machine("artifact",
iStr,
"files-count", strconv.FormatInt(int64(len(files)), 10))
for fi, file := range files {
fiStr := strconv.FormatInt(int64(fi), 10)
ui.Machine("artifact", iStr, "file", fiStr, file)
}
} else {
ui.Machine("artifact", iStr, "nil")
}
ui.Machine("artifact", iStr, "end")
c.Ui.Say(message.String())
}
}
} else {
c.Ui.Say("\n==> Builds finished but no artifacts were created.")
}
if len(errors) > 0 {
// If any errors occurred, exit with a non-zero exit status
return 1
}
return 0
}
func (BuildCommand) Help() string {
helpText := `
Usage: packer build [options] TEMPLATE
Will execute multiple builds in parallel as defined in the template.
The various artifacts created by the template will be outputted.
Options:
-debug Debug mode enabled for builds
-force Force a build to continue if artifacts exist, deletes existing artifacts
-machine-readable Machine-readable output
-except=foo,bar,baz Build all builds other than these
-only=foo,bar,baz Only build the given builds by name
-parallel=false Disable parallelization (on by default)
-var 'key=value' Variable for templates, can be used multiple times.
-var-file=path JSON file containing user variables.
`
return strings.TrimSpace(helpText)
}
func (BuildCommand) Synopsis() string {
return "build image(s) from template"
}