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Material Request: MToon #105
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Materials aren't as easy as just making a orb we have to make a shader that works for Neos, the test material orb is just how you change the values so the actual shader it is using is a Neos one but we are working on getting custom shaders working |
I know, i think shader can build by CI/CD or handy with UnitySDK (sdk is just create variant). |
Progress has been made :) |
:) |
LeCloutPanda
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Oct 16, 2022
- Added MToon shader from issue Xlinka#105 **Notes** - Shader outline doesn't currently work but the rest seems to be in working order
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Current NEOSPlus has debug material. https://github.com/Xlinka/NeosPlus/blob/main/Materials/TestMaterial.cs
I want to use more material for compatibility of other VR Platform like MToon in VRM.
I think just export material configuration into cs, compile it from modified unity sdk, upload to neosdb and attach into cs.
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