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Material Request: MToon #105

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kazu0617 opened this issue Sep 14, 2022 · 5 comments
Closed

Material Request: MToon #105

kazu0617 opened this issue Sep 14, 2022 · 5 comments
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@kazu0617
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Current NEOSPlus has debug material. https://github.com/Xlinka/NeosPlus/blob/main/Materials/TestMaterial.cs

I want to use more material for compatibility of other VR Platform like MToon in VRM.

I think just export material configuration into cs, compile it from modified unity sdk, upload to neosdb and attach into cs.

@kazu0617
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MToon: https://github.com/Santarh/MToon

@LeCloutPanda
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LeCloutPanda commented Sep 14, 2022

Materials aren't as easy as just making a orb we have to make a shader that works for Neos, the test material orb is just how you change the values so the actual shader it is using is a Neos one but we are working on getting custom shaders working

@kazu0617
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I know, i think shader can build by CI/CD or handy with UnitySDK (sdk is just create variant).

@Xlinka Xlinka self-assigned this Sep 14, 2022
@Xlinka
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Xlinka commented Sep 21, 2022

Progress has been made :)

@LeCloutPanda
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:)

LeCloutPanda added a commit to LeCloutPanda/NeosPlus that referenced this issue Oct 16, 2022
- Added MToon shader from issue Xlinka#105

**Notes**
- Shader outline doesn't currently work but the rest seems to be in working order
@Xlinka Xlinka closed this as completed Oct 16, 2022
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