Reverse engineering PC version of TMNT2: Battle Nexus (2004) based on dwarf pdb from leaked PS2 prototype image.
✔️ Basic gameplay
✔️ Sound
❌ Enemies & Bosses
Requirements
- assets files from retail game
- MS Visual Studio with fully support c++11 (vs2015 or higher)
- MS DirectX 9.0c SDK with
DXSDK_DIR
environment variable is set
Build
- generate
.sln
file by premake5 - Open
.sln
file inbuild/
- Select Release or Debug build
- Hit
Build solution
Run
- Place executable to assets folder
- Run
Run args
-afspath=%PATH%
- specifies location of game assets files-afsover
- allows to override afs files if exist at the same path-wnd
- windowed mode-noeval
- removes rw evaluation logo at left-down corner