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Expose RayTestSingle in CollisionWorld API #4

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GoogleCodeExporter opened this issue Apr 28, 2015 · 1 comment
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Expose RayTestSingle in CollisionWorld API #4

GoogleCodeExporter opened this issue Apr 28, 2015 · 1 comment

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@GoogleCodeExporter
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Currently, in CollisionWorld only the CollisionWorld::RayTest is exposed, 
which performs ray casting against all objects. Internally it uses 
RayTestSingle for a single object. This should be exposed for users.

Original issue reported on code.google.com by erwin.coumans on 25 Aug 2006 at 6:44

@GoogleCodeExporter
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added a new public method in CollisionWorld:

void    CollisionWorld::RayTestSingle(...)
This will be available in Bullet 1.95

Original comment by erwin.coumans on 4 Sep 2006 at 9:22

  • Changed state: Fixed

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