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CollisionWorld::PerformDiscreteCollisionDetection never calls OverlappingPairCache::RefreshOverlappingPairs. #6

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GoogleCodeExporter opened this issue Apr 28, 2015 · 1 comment

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If you use just AxisSweep3 this is not a problem since it does not need 
this call to work properly, but if you use e.g. the SimpleBroadphase you 
never get any collisions.

Original issue reported on code.google.com by erwin.coumans on 25 Aug 2006 at 6:49

@GoogleCodeExporter
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added the line
m_pairCache->RefreshOverlappingPairs();
in 
void    CollisionWorld::PerformDiscreteCollisionDetection()
This should fix the problem. Fixed in next version (Bullet 1.95)

Original comment by erwin.coumans on 4 Sep 2006 at 9:13

  • Changed state: Fixed

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