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excluded-tests.txt
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excluded-tests.txt
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# Excluded texture function tests according to the Android GLES3 issue list
dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_fragment
dEQP-VK.glsl.texture_functions.texturegrad.samplercubeshadow_vertex
# Excluded sparse version of the above texture function tests
dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sparse_samplercubeshadow_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sparse_isamplercube_vertex
dEQP-VK.glsl.texture_functions.texturegrad.sparse_usamplercube_fragment
dEQP-VK.glsl.texture_functions.texturegrad.sparse_isampler3d_vertex
# Issue 420: Exclude problematic clipping tests
dEQP-VK.clipping.clip_volume.clipped.large_points
dEQP-VK.clipping.clip_volume.clipped.wide_lines_axis_aligned
dEQP-VK.clipping.clip_volume.clipped.wide_lines_diagonal
# Issue 419: Failing sparse tests (Image mismatch)
dEQP-VK.glsl.texture_functions.texture.sparse_isampler2d_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_usampler2d_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_isamplercube_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_usamplercube_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_isampler2darray_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_usampler2darray_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_isampler3d_bias_fragment
dEQP-VK.glsl.texture_functions.texture.sparse_usampler3d_bias_fragment
# Excluded Amber example tests
dEQP-VK.amber-example.*
#VK-GL-CTS 1274
dEQP-VK.rasterization.interpolation.basic.lines_wide
dEQP-VK.rasterization.interpolation.projected.line_strip_wide
dEQP-VK.rasterization.flatshading.lines_wide
dEQP-VK.pipeline.multisample.*.primitive_point_1px
dEQP-VK.pipeline.multisample.*.primitive_point_1px_sparse
# VK-GL-CTS 1829
# Test shader length is excessive, excluding until such time as the test case can be re-visited.
dEQP-VK.ssbo.layout.random.scalar.75
#TODO
#segfault
dEQP-VK.api.object_management.multiple_shared_resources.descriptor_set
#
dEQP-VK.api.object_management.max_concurrent.render_pass
dEQP-VK.api.object_management.max_concurrent.descriptor_set_layout_empty
#segfault
dEQP-VK.api.object_management.max_concurrent.descriptor_set
#
dEQP-VK.api.object_management.max_concurrent.framebuffer
#segfault
dEQP-VK.api.object_management.max_concurrent.command_buffer_primary
dEQP-VK.api.object_management.max_concurrent.command_buffer_secondary
#
#segfault
dEQP-VK.api.object_management.multithreaded_per_thread_device.descriptor_set
#
#segfault
dEQP-VK.api.object_management.multithreaded_per_thread_resources.descriptor_set
#
dEQP-VK.api.object_management.single_alloc_callbacks.render_pass
dEQP-VK.api.object_management.single_alloc_callbacks.descriptor_set_layout_empty
dEQP-VK.api.object_management.single_alloc_callbacks.framebuffer
dEQP-VK.api.object_management.alloc_callback_fail.framebuffer
#segfault
dEQP-VK.api.object_management.alloc_callback_fail_multiple.descriptor_set
#
#segfault
dEQP-VK.api.command_buffers.allocate_many_primary
dEQP-VK.api.command_buffers.allocate_many_secondary
#
#segfault
dEQP-VK.api.command_buffers.render_pass_continue
dEQP-VK.api.command_buffers.record_simul_use_secondary_one_primary
dEQP-VK.api.command_buffers.record_simul_use_secondary_two_primary
dEQP-VK.api.command_buffers.order_bind_pipeline
dEQP-VK.api.copy_and_blit.*
dEQP-VK.api.image_clearing.*
dEQP-VK.api.descriptor_pool.repeated_reset_short
dEQP-VK.api.descriptor_pool.repeated_reset_long
dEQP-VK.api.descriptor_pool.repeated_free_reset_short
dEQP-VK.api.descriptor_pool.repeated_free_reset_long
dEQP-VK.api.descriptor_pool.out_of_pool_memory
dEQP-VK.api.granularity.single.r8g8b8_unorm
dEQP-VK.api.granularity.multi.r8g8b8_unorm
dEQP-VK.api.granularity.in_render_pass.*
dEQP-VK.api.pipeline.pipeline_layout.lifetime.graphics
dEQP-VK.api.pipeline.pipeline_layout.lifetime.compute
dEQP-VK.api.invariance.random
dEQP-VK.memory.pipeline_barrier.*
dEQP-VK.memory.requirements.core.image.regular_tiling_optimal
dEQP-VK.memory.binding.regular.suballocated.*
dEQP-VK.memory.binding.regular.dedicated.*
dEQP-VK.memory.binding.aliasing.suballocated.*
dEQP-VK.pipeline.dynamic_offset.*
dEQP-VK.pipeline.image.*
dEQP-VK.pipeline.sampler.*
dEQP-VK.pipeline.image_view.*
dEQP-VK.pipeline.stencil.*
dEQP-VK.pipeline.framebuffer_attachment.unused_attachment