-
Notifications
You must be signed in to change notification settings - Fork 0
/
RedBlackTree.h
304 lines (272 loc) · 9.05 KB
/
RedBlackTree.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
//
// RedBlackTree.h
// red-black-tree
//
// Created by Yassaman Ommi on 2018-11-27.
//
#ifndef RedBlackTree_h
#define RedBlackTree_h
#endif /* RedBlackTree_h */
#include <iostream>
enum Color { RED, BLACK };
struct Node {
int data;
Color color;
Node* left;
Node* right;
Node* parent;
explicit Node(int val) : data(val), color(RED), left(nullptr), right(nullptr), parent(nullptr) {}
};
class RedBlackTree {
private:
Node* root;
// left rotation
void leftRotate(Node* x) {
if (x == nullptr || x->right == nullptr)
return;
Node* y = x->right;
x->right = y->left;
if (y->left != nullptr)
y->left->parent = x;
y->parent = x->parent;
if (x->parent == nullptr)
root = y;
else if (x == x->parent->left)
x->parent->left = y;
else
x->parent->right = y;
y->left = x;
x->parent = y;
}
// right rotation
void rightRotate(Node* y) {
if (y == nullptr || y->left == nullptr)
return;
Node* x = y->left;
y->left = x->right;
if (x->right != nullptr)
x->right->parent = y;
x->parent = y->parent;
if (y->parent == nullptr)
root = x;
else if (y == y->parent->left)
y->parent->left = x;
else
y->parent->right = x;
x->right = y;
y->parent = x;
}
// fix violations after inserting a node
void fixInsert(Node* z) {
while (z != root && z->parent->color == RED) {
if (z->parent == z->parent->parent->left) {
Node* y = z->parent->parent->right;
if (y != nullptr && y->color == RED) {
z->parent->color = BLACK;
y->color = BLACK;
z->parent->parent->color = RED;
z = z->parent->parent;
} else {
if (z == z->parent->right) {
z = z->parent;
leftRotate(z);
}
z->parent->color = BLACK;
z->parent->parent->color = RED;
rightRotate(z->parent->parent);
}
} else {
Node* y = z->parent->parent->left;
if (y != nullptr && y->color == RED) {
z->parent->color = BLACK;
y->color = BLACK;
z->parent->parent->color = RED;
z = z->parent->parent;
} else {
if (z == z->parent->left) {
z = z->parent;
rightRotate(z);
}
z->parent->color = BLACK;
z->parent->parent->color = RED;
leftRotate(z->parent->parent);
}
}
}
root->color = BLACK;
}
// Transplant function used in deletion
void transplant(Node* u, Node* v) {
if (u->parent == nullptr)
root = v;
else if (u == u->parent->left)
u->parent->left = v;
else
u->parent->right = v;
if (v != nullptr)
v->parent = u->parent;
}
// delete a node
void deleteNode(Node* z) {
if (z == nullptr)
return;
Node* y = z;
Node* x = nullptr;
Color y_original_color = y->color;
if (z->left == nullptr) {
x = z->right;
transplant(z, z->right);
} else if (z->right == nullptr) {
x = z->left;
transplant(z, z->left);
} else {
y = minimum(z->right);
y_original_color = y->color;
x = y->right;
if (y->parent == z) {
if (x != nullptr)
x->parent = y; // Check if x is not nullptr before assigning parent
} else {
if (x != nullptr)
x->parent = y->parent; // Check if x and y->parent are not nullptr before assigning parent
transplant(y, y->right);
if (y->right != nullptr)
y->right->parent = y; // Check if y->right is not nullptr before assigning parent
y->right = z->right;
if (y->right != nullptr)
y->right->parent = y; // Check if y->right is not nullptr before assigning parent
}
transplant(z, y);
y->left = z->left;
if (y->left != nullptr)
y->left->parent = y; // Check if y->left is not nullptr before assigning parent
y->color = z->color;
}
if (y_original_color == BLACK && x != nullptr) // Check if x is not nullptr
fixDelete(x);
delete z; // Free memory allocated for the deleted node
}
// Function to fix violations after deleting a node
void fixDelete(Node* x) {
while (x != root && x != nullptr && x->color == BLACK) {
if (x == x->parent->left) {
Node* w = x->parent->right;
if (w->color == RED) {
w->color = BLACK;
x->parent->color = RED;
leftRotate(x->parent);
w = x->parent->right;
}
if ((w->left == nullptr || w->left->color == BLACK) &&
(w->right == nullptr || w->right->color == BLACK)) {
w->color = RED;
x = x->parent;
} else {
if (w->right == nullptr || w->right->color == BLACK) {
if (w->left != nullptr)
w->left->color = BLACK;
w->color = RED;
rightRotate(w);
w = x->parent->right;
}
w->color = x->parent->color;
x->parent->color = BLACK;
if (w->right != nullptr)
w->right->color = BLACK;
leftRotate(x->parent);
x = root;
}
} else {
Node* w = x->parent->left;
if (w->color == RED) {
w->color = BLACK;
x->parent->color = RED;
rightRotate(x->parent);
w = x->parent->left;
}
if ((w->right == nullptr || w->right->color == BLACK) &&
(w->left == nullptr || w->left->color == BLACK)) {
w->color = RED;
x = x->parent;
} else {
if (w->left == nullptr || w->left->color == BLACK) {
if (w->right != nullptr)
w->right->color = BLACK;
w->color = RED;
leftRotate(w);
w = x->parent->left;
}
w->color = x->parent->color;
x->parent->color = BLACK;
if (w->left != nullptr)
w->left->color = BLACK;
rightRotate(x->parent);
x = root;
}
}
}
if (x != nullptr)
x->color = BLACK;
}
// find the minimum node in a subtree
Node* minimum(Node* node) {
while (node->left != nullptr)
node = node->left;
return node;
}
// print the tree structure (in-order traversal)
void printHelper(Node* root, int space) {
constexpr int COUNT = 5;
if (root == nullptr)
return;
space += COUNT;
printHelper(root->right, space);
std::cout << std::endl;
for (int i = COUNT; i < space; i++)
std::cout << " ";
std::cout << root->data << "(" << ((root->color == RED) ? "RED" : "BLACK") << ")" << std::endl;
printHelper(root->left, space);
}
public:
RedBlackTree() : root(nullptr) {}
// insert a node
void insert(int val) {
Node* newNode = new Node(val);
Node* y = nullptr;
Node* x = root;
while (x != nullptr) {
y = x;
if (newNode->data < x->data)
x = x->left;
else
x = x->right;
}
newNode->parent = y;
if (y == nullptr)
root = newNode;
else if (newNode->data < y->data)
y->left = newNode;
else
y->right = newNode;
fixInsert(newNode);
}
// delete a node by value
void remove(int val) {
Node* z = root;
while (z != nullptr) {
if (val < z->data)
z = z->left;
else if (val > z->data)
z = z->right;
else {
deleteNode(z);
return;
}
}
std::cout << "Node with value " << val << " not found in the tree." << std::endl;
}
// print the tree structure
void printTree() {
printHelper(root, 0);
}
};