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I'd like to have some sort of a loading indicator, like a spinning ring on the lower right hand side when the level is loading and not fully useable yet.
The text was updated successfully, but these errors were encountered:
- Added an in-game post-processing effect, where a "level is loading" spinner appears, until all assets, models, and materials have finished processing. The first is through the asset manager, the second is the model manager, and the third is the material manager. The effect fades out based on delta time, and spins based on delta time. Resumes spinning if any of these 3 managers were to get new work.
- Completed issue #41
I'd like to have some sort of a loading indicator, like a spinning ring on the lower right hand side when the level is loading and not fully useable yet.
The text was updated successfully, but these errors were encountered: