Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Loading indicator #41

Closed
Yattabyte opened this issue May 24, 2019 · 1 comment
Closed

Loading indicator #41

Yattabyte opened this issue May 24, 2019 · 1 comment
Assignees
Labels
cosmetic This could be done differently or better enhancement New feature or request
Milestone

Comments

@Yattabyte
Copy link
Owner

I'd like to have some sort of a loading indicator, like a spinning ring on the lower right hand side when the level is loading and not fully useable yet.

@Yattabyte Yattabyte added enhancement New feature or request cosmetic This could be done differently or better labels May 24, 2019
@Yattabyte Yattabyte added this to the Version 4.0 milestone May 24, 2019
@Yattabyte Yattabyte self-assigned this May 24, 2019
Yattabyte added a commit that referenced this issue May 26, 2019
- Added an in-game post-processing effect, where a "level is loading" spinner appears, until all assets, models, and materials have finished processing. The first is through the asset manager, the second is the model manager, and the third is the material manager. The effect fades out based on delta time, and spins based on delta time. Resumes spinning if any of these 3 managers were to get new work.
- Completed issue #41
@Yattabyte
Copy link
Owner Author

Completed in commit a459b31

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
cosmetic This could be done differently or better enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant