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thanks for making this great tool available. I have a queton: is there any way to force the topology of the surface to remain unchanged? I would like to use this tool to obtain a quality tetrahedralization of my specific mesh type (a human torso mesh with a cavity) but due to requirements of the rest of my system, I can't have the surface topology change. I have already tried TetGen, which supports this requirement, however, the resulting tetrahedralization is sometimes nonsensical or even contains degenerate elements.
Is there a way to force surface topology preservation? I.e. disable the mesh initial mesh clean up step? Which stages modify the input surface topology?
Thanks :-)
The text was updated successfully, but these errors were encountered:
Hi,
thanks for making this great tool available. I have a queton: is there any way to force the topology of the surface to remain unchanged? I would like to use this tool to obtain a quality tetrahedralization of my specific mesh type (a human torso mesh with a cavity) but due to requirements of the rest of my system, I can't have the surface topology change. I have already tried TetGen, which supports this requirement, however, the resulting tetrahedralization is sometimes nonsensical or even contains degenerate elements.
Is there a way to force surface topology preservation? I.e. disable the mesh initial mesh clean up step? Which stages modify the input surface topology?
Thanks :-)
The text was updated successfully, but these errors were encountered: