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CGOS config #21
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As described in README, the following setting is recommended:
AQ will enter the emergency mode and return a move within 0.1 sec when the remaining time is less than 15 sec. In my test, AQ has never lost due to out of time. (excluding CGOS client problems) However, if your network causes a delay to the CGOS server, it is likely to be lost, so I don't recommend testing on CGOS with such environment. |
Is it a problem to add support for time_setting command? |
No, so I will implement it in the next version. |
Thanks for your response |
also have issues that AQ lose by time sometimes. Set -time controll =off but didn't help. But I didn't set -main time[sec] =900 as you mentioned here - not included in that comment in config. Will test with it. Could you tell please what the hardware of AQ-2.0.3 were used? Also what this setting are doing? -symmetrical index Thank you. |
I think that the hardware of AQ-2.0.3 was CPU: i7 6700K (4core/8thread) and configuration is:
The detailed information about configuration is mentioned in issue #9. |
With time_control set to on in self match, the main time seems to be reset every time for me. For example, if I set the main_time to be 30 seconds, the match goes on for longer than 1 minute and never goes to byo yomi. The time-left lines in the console window always say 30 minus the time to make the one move. I'm using the latest windows version. |
I can not run him on cogs you have the config file and cgosGtp of AQ not. If so let me show you how |
This issue is closed due to lack of recent activity. |
What should be time settings for playing on CGOS.
I've tried two variants:
-main time[sec] =900
-byoyomi[sec] =0
-time controll =on
or
-time controll =off
in both cases AQ loosing sometimes by time
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