Sign up for your own profile on GitHub, the best place to host code, manage projects, and build software alongside 50 million developers.
Hide content and notifications from this user.
Learn more about blocking users
Contact Support about this user’s behavior.
Learn more about reporting abuse
Cross-platform game engine and APIs using SDL2 and OpenGL 3+/ES 2. (Unmaintained, wants to rewrite in Rust)
Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
Boulette physiques. A naïve, but deterministic physics engine.
My toy Operating System. Some low-level fun stuff !
Making a game for Linux with the system-provided APIs, in two days.
Sources for Captain Bearbeard, now on GitHub.
Seeing something unexpected? Take a look at the
GitHub profile guide.