The project is no longer maintained. It is also not recommended to use this solution as an UE4 C# script plug-in. Alternatives are suggested: https://github.com/xiongfang/UL.git
This is the C # script plug-in built for Unreal Engine 4, you can use the C# language and a little blueprint, to develop the game, without any C++ code. It's perfect collaboration with the blueprint. It now supports Windows, Mac, Andriod platform, iOS platform is also being planned.
- Windows 64 bit
- Windows 32 bit
- Mac
- Android
ios is on the way.
Just download the unrealcs plugin from the unreal marketplace The forum will also release pre compiled versions of the plugin.forum link..
Just copy the Engine/Plugins/UnrealCS directory to your plugins directory,then regenerate your unreal engine project file
use compile command like this:
"D:\Program Files\Epic Games\4.13\Engine\Build\BatchFiles\RunUAT.bat" BuildPlugin -Plugin=E:\UnrealCS\UnrealCS.uplugin -Package=E:\Package -Rocket
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Licensed under the MIT license
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see LICENSE for details