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Investigate the slowdown with VCM #23

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yuphin opened this issue Dec 16, 2023 · 4 comments
Open

Investigate the slowdown with VCM #23

yuphin opened this issue Dec 16, 2023 · 4 comments

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@yuphin
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yuphin commented Dec 16, 2023

Compared to 2022 drivers, the current version of the VCM algorithm seems a lot slower (~%50% !). Investigate why.

@tigrazone
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tigrazone commented Jan 21, 2024

VCM slowed down up to 50% or more after merging with bsdf branch.
Maybe material processing is slower or so.
Previous and current version of renderer I compile with VS 2019

@yuphin
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yuphin commented Jan 22, 2024

Yes, but there is an another source of slowdown I've yet to determine. Regarding the current BSDFs, I've plans to add callable shaders in the future which should hopefully improve the performance.

@tigrazone
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What you mean as "callable shaders"?

@tigrazone
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Maybe good ideas is

  • use precompiled spv, not compile every time
  • use ray_query because ray_query works faster

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