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I independently decompiled all three episodes of Cosmo and released the work as a project called Cosmore. My goal was slightly different than yours -- I wanted to reconstruct the original code using the original compiler to get a DOS EXE. In the process I figured out a ton about what every variable and function does, and I tried to name things as descriptively as possible.
I realize that my project is of virtually no use to anyone who wants to run the game natively on modern systems, which is why I'd like to share my knowledge, experience, and even the code itself with your project. Anything you wish to incorporate, feel free. All I would ask for in return is attribution -- my name and a link back to Cosmore.
If nothing else, I'm always available for questions or discussions at the email address in my profile. I know this game pretty darn well now.
The text was updated successfully, but these errors were encountered:
I independently decompiled all three episodes of Cosmo and released the work as a project called Cosmore. My goal was slightly different than yours -- I wanted to reconstruct the original code using the original compiler to get a DOS EXE. In the process I figured out a ton about what every variable and function does, and I tried to name things as descriptively as possible.
I realize that my project is of virtually no use to anyone who wants to run the game natively on modern systems, which is why I'd like to share my knowledge, experience, and even the code itself with your project. Anything you wish to incorporate, feel free. All I would ask for in return is attribution -- my name and a link back to Cosmore.
If nothing else, I'm always available for questions or discussions at the email address in my profile. I know this game pretty darn well now.
The text was updated successfully, but these errors were encountered: