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When navigation malfunction happened - ship was routed somewhere, but monitor with level info turned off completely. When i pulled the lever - game was stuck forever on "Waiting for crew", and this error happened:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object)
at UnityEngine.Object.get_name () [0x00001] in <e27997765c1848b09d8073e5d642717a>:IL_0001
at BrutalCompanyMinus.Minus.Manager+<>c__DisplayClass26_0.<RemoveSpawn>b__1 (SpawnableEnemyWithRarity x) [0x00000] in <c42eff2870b34b5986219080b04a0600>:IL_0000
at System.Collections.Generic.List`1[T].FindIndex (System.Int32 startIndex, System.Int32 count, System.Predicate`1[T] match) [0x00033] in <787acc3c9a4c471ba7d971300105af24>:IL_0033
at System.Collections.Generic.List`1[T].FindIndex (System.Predicate`1[T] match) [0x00000] in <787acc3c9a4c471ba7d971300105af24>:IL_0000
at BrutalCompanyMinus.Minus.Manager.RemoveSpawn (System.String Name) [0x00050] in <c42eff2870b34b5986219080b04a0600>:IL_0050
at BrutalCompanyMinus.Minus.Events.NoSnareFleas.Execute () [0x0000b] in <c42eff2870b34b5986219080b04a0600>:IL_000B
at BrutalCompanyMinus.Minus.EventManager.ApplyEvents (System.Collections.Generic.List`1[T] currentEvents) [0x00010] in <c42eff2870b34b5986219080b04a0600>:IL_0010
at BrutalCompanyMinus.Plugin.ModifyLevel (SelectableLevel& newLevel) [0x0014c] in <c42eff2870b34b5986219080b04a0600>:IL_014C
at (wrapper dynamic-method) RoundManager.DMD<RoundManager::LoadNewLevel>(RoundManager,int,SelectableLevel)
at StartOfRound+<OpenShipDoors>d__245.MoveNext () [0x0007f] in <af9b1eec498a45aebd42601d6ab85015>:IL_007F
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <e27997765c1848b09d8073e5d642717a>:IL_0026
I understand that it seems that Brutal Company Minus is to blame, but "NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object)" is the reason of all that, and it happened right after navigational malfunction. It's also weird that level info monitor was turned off completely (is that supposed to happen?)
I asked in Brutal Company Minus thread as well, but mod author is not yet availible, so i'm trying to find reason of that.
It's also possible that it's somehow related to yesterday's Lethal Level Loader update, which broke many things.
The text was updated successfully, but these errors were encountered:
When navigation malfunction happened - ship was routed somewhere, but monitor with level info turned off completely. When i pulled the lever - game was stuck forever on "Waiting for crew", and this error happened:
I understand that it seems that Brutal Company Minus is to blame, but "NullReferenceException
at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object)" is the reason of all that, and it happened right after navigational malfunction. It's also weird that level info monitor was turned off completely (is that supposed to happen?)
I asked in Brutal Company Minus thread as well, but mod author is not yet availible, so i'm trying to find reason of that.
It's also possible that it's somehow related to yesterday's Lethal Level Loader update, which broke many things.
The text was updated successfully, but these errors were encountered: