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Currently the program is not working, most notably because the containers Agents and AliveAgents are all pointing at the same data, although they should contain pointers pointing at different instances.
The text was updated successfully, but these errors were encountered:
A current problem may be the fact that the three subclasses of Agents, "Coordinators" "TFT" (Tit-for-tatters) and "Deflectors" are all stored in one vector (a pointer vector), which seems to be suboptimal. Perhaps I should do that differently all together. Perhaps I should also combine all three to one type, into Agent, and just use the Strategy Enum to differentiate between them.
Currently the program is not working, most notably because the containers Agents and AliveAgents are all pointing at the same data, although they should contain pointers pointing at different instances.
The text was updated successfully, but these errors were encountered: