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Класс PhysicalCastle #58

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zhenyatos opened this issue Mar 19, 2020 · 0 comments
Closed

Класс PhysicalCastle #58

zhenyatos opened this issue Mar 19, 2020 · 0 comments
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@zhenyatos
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zhenyatos commented Mar 19, 2020

Отдельно для каждой части текстуры (основа замка и башенка-выступ), получить castle_%part_name%_.xml, затем создать экземпляры класса Body им соответствующие и скрепить их (как вариант расположением в пространстве т.к. замок неподвижен). Обернуть все данные в PhysicalCastle - наследника Castle.

@zhenyatos zhenyatos added the java Java language is used label Mar 19, 2020
@zhenyatos zhenyatos added this to the Sprint 3 milestone Mar 19, 2020
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