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failure_agent.go
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failure_agent.go
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// Copyright 2016 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package main
import (
"fmt"
"time"
)
const (
snapshotCount = 10000
slowNetworkLatency = 500 // 500 millisecond
randomVariation = 50
// Wait more when it recovers from slow network, because network layer
// needs extra time to propagate traffic control (tc command) change.
// Otherwise, we get different hash values from the previous revision.
// For more detail, please see https://github.com/coreos/etcd/issues/5121.
waitRecover = 5 * time.Second
)
func injectStop(m *member) error { return m.Agent.Stop() }
func recoverStop(m *member) error {
_, err := m.Agent.Restart()
return err
}
func newFailureKillAll() failure {
return &failureAll{
description: "kill all members",
injectMember: injectStop,
recoverMember: recoverStop,
}
}
func newFailureKillMajority() failure {
return &failureMajority{
description: "kill majority of the cluster",
injectMember: injectStop,
recoverMember: recoverStop,
}
}
func newFailureKillOne() failure {
return &failureOne{
description: "kill one random member",
injectMember: injectStop,
recoverMember: recoverStop,
}
}
func newFailureKillLeader() failure {
ff := failureByFunc{
description: "kill leader member",
injectMember: injectStop,
recoverMember: recoverStop,
}
return &failureLeader{ff, 0}
}
func newFailureKillOneForLongTime() failure {
return &failureUntilSnapshot{newFailureKillOne()}
}
func newFailureKillLeaderForLongTime() failure {
return &failureUntilSnapshot{newFailureKillLeader()}
}
func injectDropPort(m *member) error { return m.Agent.DropPort(m.peerPort()) }
func recoverDropPort(m *member) error { return m.Agent.RecoverPort(m.peerPort()) }
func newFailureIsolate() failure {
return &failureOne{
description: "isolate one member",
injectMember: injectDropPort,
recoverMember: recoverDropPort,
}
}
func newFailureIsolateAll() failure {
return &failureAll{
description: "isolate all members",
injectMember: injectDropPort,
recoverMember: recoverDropPort,
}
}
func injectLatency(m *member) error {
if err := m.Agent.SetLatency(slowNetworkLatency, randomVariation); err != nil {
m.Agent.RemoveLatency()
return err
}
return nil
}
func recoverLatency(m *member) error {
if err := m.Agent.RemoveLatency(); err != nil {
return err
}
time.Sleep(waitRecover)
return nil
}
func newFailureSlowNetworkOneMember() failure {
desc := fmt.Sprintf("slow down one member's network by adding %d ms latency", slowNetworkLatency)
return &failureOne{
description: description(desc),
injectMember: injectLatency,
recoverMember: recoverLatency,
}
}
func newFailureSlowNetworkLeader() failure {
desc := fmt.Sprintf("slow down leader's network by adding %d ms latency", slowNetworkLatency)
ff := failureByFunc{
description: description(desc),
injectMember: injectLatency,
recoverMember: recoverLatency,
}
return &failureLeader{ff, 0}
}
func newFailureSlowNetworkAll() failure {
return &failureAll{
description: "slow down all members' network",
injectMember: injectLatency,
recoverMember: recoverLatency,
}
}
func newFailureNop() failure {
return &failureNop{
description: "no failure",
}
}
func newFailureExternal(scriptPath string) failure {
return &failureExternal{
description: fmt.Sprintf("external fault injector (script: %s)", scriptPath),
scriptPath: scriptPath,
}
}