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I have just noted that only one player can be streamed by a bot.
I spawned 2 bots side by side, and the callback has been called just one time (for one NPC) when I walked next to tne npc.
public FCNPC_OnStreamIn(npcid, forplayerid)
{
printf("Player(%d) streamed in by NPC(%d)", forplayerid, npcid);
Bot_AddPlayerStreamed(npcid, forplayerid);
}
Thanks for your help !
The text was updated successfully, but these errors were encountered:
Hello,
I have just noted that only one player can be streamed by a bot.
I spawned 2 bots side by side, and the callback has been called just one time (for one NPC) when I walked next to tne npc.
Thanks for your help !
The text was updated successfully, but these errors were encountered: