scanmem is a debugging utility designed to isolate the address of an arbitrary variable in an executing process. scanmem simply needs to be told the pid of the process, and the value of the variable at several different times.
After several scans of the process, scanmem isolates the position of the variable and allows you to modify it's value.
GameConqueror is a GUI of scanmem and more than that, it provides flexible syntax for searching, multiple memory locking and a memory editor.
scanmem requires libreadline to read commands interactively, and /proc must be mounted.
You need a standalone toolchain of Android NDK (the Advanced method) to build scanmem for android, run:
# run autogen.sh if "./configure" doesn't exist
./autogen.sh
export NDK_STANDALONE_TOOLCHAIN=/your/toolchain/path
./build_for_android.sh
And then copy $NDK_STANDALONE_TOOLCHAIN/sysroot/usr/bin/scanmem
to /system/bin
or /system/xbin
of your android devices.
If you obtained the source from the source repository (instead of a archive), run:
./autogen.sh
To build with gui:
./configure --prefix=/usr --enable-gui && make
sudo make install
To build without gui:
./configure --prefix=/usr && make
sudo make install
If you want to specify a prefix other than '/usr', make sure that /lib is in the LD_LIBRARY_PATH for root
Run ./configure --help
for more details.
GameConqueror is a GUI front-end for scanmem, providing more features, such as:
- Easier variable locking
- Better process finder
- Memory browser/editor
- Expression evaluation for searching
See gui/README for more detail.
GPLv3