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Graphical demo #6
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Heyo ! I'd be interested in making a 3d example. I'm thinking it'd be cool to use Quaternius' fantasy RTS pack (CC0) to setup a house, farm and market. There'd only be one character and they'd balance, farming, resting and selling their harvest. For the character, I'm thinking a plain cylinder with no animations as I don't want to complicate things further. I've made a cute little mockup in blender I'm happy to share: I'll try to keep it as minimal as possible with no navmesh, simple lerp movement and no extra screens. Maybe a top left GUI displaying tiredness, money and resources. If this is all fine, let me know |
This actually sounds super awesome! A big thing to keep in mind when writing this is to have a simple and clear architecture, at least for the AI code, so it can act as a reference for folks. Plenty of comments explaining what is happening, too. Besides that, no notes :) |
Thanks for the feedback ! I'm excited to work on this :) Will update soon |
Would be nice to have a more involved example that actually does some neat graphical stuff. Maybe it would be cool to just adapt an example from
bevy_tilemap
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