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tap-only combos #544
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oops, sorry for the assignment. I thought I had a PR open |
Seconding that this would be useful. I am using tap-only combos from the early combos branch for QMK and have found it very useful for precisely the reasons stated by OP. Without it, chording HRMs that also have a combo defined becomes very cumbersome, which is unfortunate, because by design HRMs involve the most ergonomic key positions. |
This is what keeps me from using zmk. Are there any workarounds? |
WorkaroundBinding the combos to hold-taps with a hold-action equal to the corresponding combination of mods works. See example. The downsides relative to a native solutions are:
Thoughts about a native solutionLet me just add some thoughts about a possible native solution. I see two approaches for implementing a
To me, the second approach seems superior: (1) It's cleaner and does not require a re-implementation of the hold-tap logic for combos. (2) It automatically inherits any hold-tap configuration from the involved hold-taps. By contrast, the first approach would require taking a stand on a hold-tap logic that may conflict with the ones bound to the involved keys. (3) The second approach, is also easily extended to also adding a |
from makenova on discord:
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