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Releases: zweek/TF2SR-Menu-Mod

SRMM v2.4.2

29 Jan 10:28
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quick hotfix (shoutouts to elad)

  • fixed a memory leak caused by the info hud calling the GetScreenSize() function 3 times every frame (lol)
    Unfortunately this means the infohud position only updates on load, so if the position is ever wacked out, just reload checkpoint :]
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SRMM v2.4.1

25 Jan 21:24
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good evening

  • fixed savestates using the incorrect player rotation
  • full game reset binds now disable practice mode automatically (IL reset binds don't because there are situations where you'd want to restart the level while practicing, if this is super wack lmk I'm okay with changing this)
  • small changes to the menu descriptions

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if someone asks me which version to download again i might just shit directly into the toilet out of sadness

SRMM v2.4

31 Dec 00:21
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it has been 83 decades since the last update

  • added practice mode
  • added simple savestate teleportation system
    these savestates literally just teleport you, so they don't account for level progression or which wall you touched last
    they also don't work with NCS saves because they're ancient
    Practice mode needs to be enabled for these savestates to work
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SRMM TAS v0.1

03 Jul 19:59
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SRMM TAS v0.1 Pre-release
Pre-release

cheater version

DO NOT USE THIS VERSION IF YOU WANT A LEADERBOARD LEGAL RUN FR FR

  • includes all the TAS tools previously accessed through the autosplitter
  • requires a plugged in controller for the TAS tools to work
  • requires CKF to be enabled for the TAS tools to work

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SRMM v2.3.1

13 Jun 22:37
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v smol

additions:

  • added menu bind for toggleconsole

changes:

  • minor changes to menu text

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Which version do I download?

If your game language is set to Chinese and you want english text, download the eng version.
Otherwise get the nolang version.

SRMM v2.3

31 May 19:26
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the greatest stability update in the observable universe

additions:

  • added ingame console, which can be accessed through binding a key to toggleconsole

fixes:

  • fixed game sometimes freezing when shutting down
  • fixed jump inputs registering when overlapping
  • fixed the funny "friendly titan" hud text when loading a save

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SRMM v2.2

30 Apr 15:58
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not waiting for fzzy to fix his shid anymore >:c

additions:

  • New practice warp menu that lets you go directly to every sp_startpoint for each level (excluding things like end credits in Fold Weapon)

changes:

  • NCS save binds now give you a load prompt by default
  • Info hud showing sv_cheats and such is now rendered to fullscreen, making it visible during the BT intro cutscene (it should also no longer be partially off screen for 21:9 monitors)
  • CKF display is now attached to the standard cockpit UI, meaning it will appear along with the default weapon/equipment hud (except for in BT for whatever reason idk lol)

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SRMM v2.1

22 Feb 17:54
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intermediary update

additions:

  • standard output console that logs info about crouch kick inputs (for testing and debugging, not to be used in runs)
  • speedometer is now visible in while embarked on BT and during no-hud sequences like Timestop (ENC3) and Escape (TFW)

fixes:

  • some improvements for crouch kick consistency
  • fixed automatic jump when uncrouching after sliding off a ledge

known ckf bugs:

  • sending crouch kick inputs without the console open will cause it to not output when opening
  • game will sometimes freeze when closing

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SRMM v2.0.1

20 Feb 12:42
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gameplay fixes brought to you by fzzy

  • fixed crouch kicks not working properly under mysterious circumstances
  • fixed hard crash when toggling crouch kick fix

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SRMM v2.0

17 Feb 11:27
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biggest update in the universe

  • Fixed Crouch Kicks
  • Added HUD element when Crouch Kick Fix is enabled
  • Added binds for resetting collectibles and All Helmets category reset
  • Removed demo settings & binds as they weren't being used
  • Fixed an issue that would cause the info hud display to be partially off screen at different aspect ratios
  • Added fancy text colors in the speedrun settings menu descriptions

shoutouts to skelly for being a git wizard

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