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Just implemented zgui, went fairly well. Running into issues with: const int fade_factor = static_cast<int>(1.0f / 0.15f * functions.get_frametime() * 255); //crashing here
inside of the: bool zgui::begin_window
Just rendering a test window, everything is implemented.
The text was updated successfully, but these errors were encountered:
Just implemented zgui, went fairly well. Running into issues with:
const int fade_factor = static_cast<int>(1.0f / 0.15f * functions.get_frametime() * 255); //crashing here
inside of the:
bool zgui::begin_window
Just rendering a test window, everything is implemented.
The text was updated successfully, but these errors were encountered: