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[BUG] Crashing with fade_factor #70

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atheleon opened this issue Aug 8, 2020 · 1 comment
Open

[BUG] Crashing with fade_factor #70

atheleon opened this issue Aug 8, 2020 · 1 comment
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@atheleon
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atheleon commented Aug 8, 2020

Just implemented zgui, went fairly well. Running into issues with:
const int fade_factor = static_cast<int>(1.0f / 0.15f * functions.get_frametime() * 255); //crashing here
inside of the:
bool zgui::begin_window

Just rendering a test window, everything is implemented.

@atheleon atheleon added the bug Something isn't working label Aug 8, 2020
@Cloakerz
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same issue here
error - https://gyazo.com/3db3dd77a91dc4bc20e7b54c3fb8e123
init - https://gyazo.com/8708180556ba94a73b1afd71bcf24ec8 its small because I am just trying to test zgui.

plz helpz meh and giv me pasta D;

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