ScriptingParticleSystem
SuperTux Bot edited this page Apr 22, 2023
·
1 revision
Note: This file is auto-generated from the SuperTux scripting interface source code, using the template ScriptingPage.md.
A ParticleSystem
that was given a name can be controlled by scripts.
A ParticleSystem
is instantiated by placing a definition inside a level. It can then be accessed by its name from a script or via sector.name
from the console.
Method | Explanation |
---|---|
set_enabled(bool enable) |
Enables/disables the system. |
get_enabled() |
Returns whether the system is enabled. |
None.
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