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This page reflects changes implemented in 1.4.1. Changes are always happening, so always check the in-game numbers
Welcome to the wide and wonderful worlds of Umbra Space Industries' latest venture. A world leader in corrugated paper products, Umbra Space Industries is now applying their formidable boxing and packaging skills to their latest product - USI Kolonization Systems! UKS introduces a series of orbital and surface parts for habitation, resource exploitation, and construction. While the parts can be used purely for aesthetics, it is designed to provide a richer gameplay experience through the extension of existing mods, and/or enhancement of career mode. This mod is part of USI catalog of products, all of which support and build on each other.
You've made the right choice in coming here for information! This wiki will help you through each step of the mod, from Installation to optimizing that Eeloo research base! Before you dive in, it will be helpful to get an overview of what resources are available on the wiki from the following Table of Contents. Please Note: this wiki assumes that you are using USI-LS in conjunction with MKS. MKS has many parts that provide functions supported by USI-LS, and the two mods are designed to work well together. If you are NOT using USI-LS, then some sections will not apply to you (specifically, any section referring to Supplies, Fertilizer, or Mulch.)
New! A Future Plans page has been added to discuss the new Atlas parts and coming W.O.L.F. mod, both Coming Soon(tm)!
- Home You are here! 🚩
- Kore Design - An overview of the design goals and key considerations when using this mod
- Parts - A breakdown of all the MKS parts
- Functions - Descriptions of the key game play areas with the parts that are used
- Crew Skills Impact on Parts
- Base Construction
- Core Conversions
- The Kolonization Dashboard
- Tutorials
- Configuration - An explanation of the USI-LS and MKS configuration files
- Helpful Mods - Other mods that are helpful for using MKS
- Mod Support - How to integrate other mods with MKS
- Supporting MKS in your mod - How to integrate MKS in your mod
- Modules - For mod integrators, this shows the modules used in MKS and which ones are used by which parts.
- FAQ - Frequently asked questions
- Changelog
- Glossary
This page serves as a source of information about the wiki itself and its organization. For details on the mod, please see individual pages. Because this is a community maintained documentation of USI Kolonization Systems, every bit of help is welcome. If you would like to join in the conversation, make a post on the MKS thread or join the Wiki modification thread. The status for this site update is being tracked on the Site Map page.
As stated here: https://github.com/BobPalmer/MKS#license