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Releases: 0x2A/NoWork

NoWork 2.1

14 Jul 09:17
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  • Updated project files to Visual Studio 2019
  • Updated external libraries
  • added shader predefined macros
  • added common.glsl
  • added filesystem search paths
  • updated builtin shaders

NoWork 2.0

05 Jan 16:55
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  • Added Compute Shader support
  • Removed old(er) OpenGL code
  • Uses only Direct State Access wherever possible
  • Bugfixes

NoWork 1.6

02 Jun 23:38
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v1.6

Fixed wrong vs project config

NoWork 1.5.2

30 Nov 23:12
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NoWork source code for version 1.5.2.

For more information see git repository.