Retro-style puzzle RPG that involves different types of "Gates".
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README.md

> Gateway-to-Legend <

Thank you for checking out Gateway to Legend! You can find my webpage, where I host documentation and other helpful stuff, here: https://123outerme.github.io/Gateway-to-Legend/

If you want to play user-created map-packs, or upload one of your own, visit this page: https://gtlmappacks.firebaseapp.com/

>> Gameplay <<

Gameplay includes solving puzzles and defeating enemies. Small enemies can be defeated fairly easily, and provide a small amount of loot. Bosses are complex, difficult to fight, and provide large rewards!

>> Coins, Techniques, and the Upgrade Shop <<

You can collect coins by defeating enemies and bosses. You can use these coins to buy health upgrades and special techniques in the Upgrade Shop. Equip these powers to use new abilities like the Dash, Laser, and more!

>> Controls <<

The default controls are WASD to move (double-tap to Dash, if you have that equipped), Space to Interact (talk to NPCs or use your sword), L-Shift for Special (hold to stay facing a direction, double-tap to activate an Ability), and Escape for Menu (functions as a Back button, and opens the Overworld Menu while playing). To change your controls, visit Options->Controls. You can buy Abilities or increase your HP in the Upgrade Shop menu.

>> Legal Stuff <<

The word "I" refers to the creator of Gateway to Legend, Stephen Policelli. I did not write or modify the graphics library, SDL2, any of its extensions or previous versions, or any of its code. I did not create the font file PX_437_ITT_BIOS_X.ttf. However, I did slightly modify it, adding in one character. I originally wrote the code behind Gateway to Legend.

> Gateway to Legend <

MIT License

Copyright (c) 2017 TildaCubed

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

> Font <

The font file used is a slightly modified version of a font that is © 2016 VileR, and his fonts are licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The font file used in this project is © 2017 TildaCubed, and is also licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Link to this license: https://creativecommons.org/licenses/by-sa/4.0/ Link to the fonts I used: https://int10h.org/oldschool-pc-fonts/

TL;DR version (which is not a substitute for the license):

  1. You may freely share and alter the font for any purpose
  2. You must give appropriate credit (which includes the author's name and a link to the original material)
  3. If you distribute your own adaptations, do so under a compatible license
  4. No warranties are given - whatever you do, I will not be held liable

(and yes, I stole the TL;DR version from the font pack readme)

> Sounds <

All sounds used are royalty-free. Some sounds have different licenses, so I added the specific author and license information into the metadata of each sound file. They all have links to the type of license, or no license, in the case of those that are in Public Domain.

> SDL2 <

This software, SDL2.0, is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. This notice may not be removed or altered from any source distribution.